fractafrag/services/frontend/tsconfig.json
John Lightner c4b8c0fe38 Tracks B+C+D: Auth system, renderer, full frontend shell
Track B — Auth & User System (complete):
- User registration with bcrypt + Turnstile verification
- JWT access/refresh token flow with httpOnly cookie rotation
- Redis refresh token blocklist for logout
- User profile + settings update endpoints (username, email)
- API key generation with bcrypt hashing (ff_key_ prefix)
- BYOK key management with AES-256-GCM encryption at rest
- Free tier rate limiting (5 shaders/month)
- Tier-gated endpoints (Pro/Studio for BYOK, API keys, bounty posting)

Track C — Shader Submission & Renderer (complete):
- GLSL validator: entry point check, banned extensions, infinite loop detection,
  brace balancing, loop bound warnings, code length limits
- Puppeteer/headless Chromium renderer with Shadertoy-compatible uniform injection
  (iTime, iResolution, iMouse), WebGL2 with SwiftShader fallback
- Shader compilation error detection via page title signaling
- Thumbnail capture at t=1s, preview frame at t=duration
- Renderer client service for API→renderer HTTP communication
- Shader submission pipeline: validate GLSL → create record → enqueue render job
- Desire fulfillment linking on shader submit
- Re-validation and re-render on shader code update
- Fork endpoint copies code, tags, metadata, enqueues new render

Track D — Frontend Shell (complete):
- React 18 + Vite + TypeScript + Tailwind CSS + TanStack Query + Zustand
- Dark theme with custom fracta color palette and surface tones
- Responsive layout with sticky navbar, gradient branding
- Auth: Login + Register pages with JWT token management
- API client with automatic 401 refresh interceptor
- ShaderCanvas: Full WebGL2 renderer component with Shadertoy uniforms,
  mouse tracking, ResizeObserver, debounced recompilation, error callbacks
- GLSL Editor: Split pane (code textarea + live preview), 400ms debounced
  preview, metadata panel (description, tags, type), GLSL validation errors,
  shader publish flow, fork-from-existing support
- Feed: Infinite scroll with IntersectionObserver sentinel, dwell time tracking,
  skeleton loading states, empty state with CTA
- Explore: Search + tag filter + sort tabs (trending/new/top), grid layout
- ShaderDetail: Full-screen preview, vote controls, view source toggle, fork button
- Bounties: Desire queue list sorted by heat score, status badges, tip display
- BountyDetail: Single desire view with style hints, fulfill CTA
- Profile: User header with avatar initial, shader grid
- Settings: Account info, API key management (create/revoke/copy), subscription tiers
- Generate: AI generation UI stub with prompt input, style controls, example prompts

76 files, ~5,700 lines of application code.
2026-03-24 20:56:42 -05:00

24 lines
575 B
JSON

{
"compilerOptions": {
"target": "ES2020",
"useDefineForClassFields": true,
"lib": ["ES2020", "DOM", "DOM.Iterable"],
"module": "ESNext",
"skipLibCheck": true,
"moduleResolution": "bundler",
"allowImportingTsExtensions": true,
"resolveJsonModule": true,
"isolatedModules": true,
"noEmit": true,
"jsx": "react-jsx",
"strict": true,
"noUnusedLocals": false,
"noUnusedParameters": false,
"noFallthroughCasesInSwitch": true,
"baseUrl": ".",
"paths": {
"@/*": ["src/*"]
}
},
"include": ["src"]
}