Tracks B+C+D: Auth system, renderer, full frontend shell
Track B — Auth & User System (complete): - User registration with bcrypt + Turnstile verification - JWT access/refresh token flow with httpOnly cookie rotation - Redis refresh token blocklist for logout - User profile + settings update endpoints (username, email) - API key generation with bcrypt hashing (ff_key_ prefix) - BYOK key management with AES-256-GCM encryption at rest - Free tier rate limiting (5 shaders/month) - Tier-gated endpoints (Pro/Studio for BYOK, API keys, bounty posting) Track C — Shader Submission & Renderer (complete): - GLSL validator: entry point check, banned extensions, infinite loop detection, brace balancing, loop bound warnings, code length limits - Puppeteer/headless Chromium renderer with Shadertoy-compatible uniform injection (iTime, iResolution, iMouse), WebGL2 with SwiftShader fallback - Shader compilation error detection via page title signaling - Thumbnail capture at t=1s, preview frame at t=duration - Renderer client service for API→renderer HTTP communication - Shader submission pipeline: validate GLSL → create record → enqueue render job - Desire fulfillment linking on shader submit - Re-validation and re-render on shader code update - Fork endpoint copies code, tags, metadata, enqueues new render Track D — Frontend Shell (complete): - React 18 + Vite + TypeScript + Tailwind CSS + TanStack Query + Zustand - Dark theme with custom fracta color palette and surface tones - Responsive layout with sticky navbar, gradient branding - Auth: Login + Register pages with JWT token management - API client with automatic 401 refresh interceptor - ShaderCanvas: Full WebGL2 renderer component with Shadertoy uniforms, mouse tracking, ResizeObserver, debounced recompilation, error callbacks - GLSL Editor: Split pane (code textarea + live preview), 400ms debounced preview, metadata panel (description, tags, type), GLSL validation errors, shader publish flow, fork-from-existing support - Feed: Infinite scroll with IntersectionObserver sentinel, dwell time tracking, skeleton loading states, empty state with CTA - Explore: Search + tag filter + sort tabs (trending/new/top), grid layout - ShaderDetail: Full-screen preview, vote controls, view source toggle, fork button - Bounties: Desire queue list sorted by heat score, status badges, tip display - BountyDetail: Single desire view with style hints, fulfill CTA - Profile: User header with avatar initial, shader grid - Settings: Account info, API key management (create/revoke/copy), subscription tiers - Generate: AI generation UI stub with prompt input, style controls, example prompts 76 files, ~5,700 lines of application code.
This commit is contained in:
parent
05d39fdda8
commit
c4b8c0fe38
34 changed files with 2831 additions and 32 deletions
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@ -1,14 +1,16 @@
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"""Shaders router — CRUD, submit, fork, search."""
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"""Shaders router — CRUD, submit, fork, search."""
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from uuid import UUID
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from uuid import UUID
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from datetime import datetime, timezone
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from fastapi import APIRouter, Depends, HTTPException, Query, status
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from fastapi import APIRouter, Depends, HTTPException, Query, status
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from sqlalchemy.ext.asyncio import AsyncSession
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from sqlalchemy.ext.asyncio import AsyncSession
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from sqlalchemy import select, func, or_
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from sqlalchemy import select, func
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from app.database import get_db
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from app.database import get_db
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from app.models import User, Shader
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from app.models import User, Shader
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from app.schemas import ShaderCreate, ShaderUpdate, ShaderPublic
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from app.schemas import ShaderCreate, ShaderUpdate, ShaderPublic
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from app.middleware.auth import get_current_user, get_optional_user
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from app.middleware.auth import get_current_user, get_optional_user
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from app.services.glsl_validator import validate_glsl
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router = APIRouter()
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router = APIRouter()
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@ -69,10 +71,33 @@ async def create_shader(
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db: AsyncSession = Depends(get_db),
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db: AsyncSession = Depends(get_db),
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user: User = Depends(get_current_user),
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user: User = Depends(get_current_user),
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):
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):
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# TODO: Turnstile verification for submit
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# Rate limit: free tier gets 5 submissions/month
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# TODO: Rate limit check (free tier: 5/month)
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if user.subscription_tier == "free":
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# TODO: GLSL validation via glslang
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month_start = datetime.now(timezone.utc).replace(day=1, hour=0, minute=0, second=0, microsecond=0)
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# TODO: Enqueue render job
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count_result = await db.execute(
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select(func.count()).select_from(Shader).where(
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Shader.author_id == user.id,
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Shader.created_at >= month_start,
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)
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)
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monthly_count = count_result.scalar()
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if monthly_count >= 5:
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raise HTTPException(
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status_code=429,
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detail="Free tier: 5 shader submissions per month. Upgrade to Pro for unlimited."
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)
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# Validate GLSL
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validation = validate_glsl(body.glsl_code, body.shader_type)
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if not validation.valid:
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raise HTTPException(
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status_code=422,
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detail={
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"message": "GLSL validation failed",
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"errors": validation.errors,
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"warnings": validation.warnings,
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}
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)
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shader = Shader(
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shader = Shader(
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author_id=user.id,
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author_id=user.id,
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@ -87,6 +112,27 @@ async def create_shader(
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)
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)
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db.add(shader)
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db.add(shader)
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await db.flush()
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await db.flush()
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# Enqueue render job
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from app.worker import celery_app
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try:
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celery_app.send_task("render_shader", args=[str(shader.id)])
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except Exception:
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# If Celery isn't available (dev without worker), mark as ready
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# with no thumbnail — the frontend can still render live
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shader.render_status = "ready"
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# If this shader fulfills a desire, link them
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if body.fulfills_desire_id:
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from app.models import Desire
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desire = (await db.execute(
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select(Desire).where(Desire.id == body.fulfills_desire_id, Desire.status == "open")
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)).scalar_one_or_none()
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if desire:
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desire.status = "fulfilled"
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desire.fulfilled_by_shader = shader.id
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desire.fulfilled_at = datetime.now(timezone.utc)
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return shader
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return shader
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@ -104,9 +150,32 @@ async def update_shader(
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if shader.author_id != user.id and user.role != "admin":
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if shader.author_id != user.id and user.role != "admin":
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raise HTTPException(status_code=403, detail="Not the shader owner")
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raise HTTPException(status_code=403, detail="Not the shader owner")
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for field, value in body.model_dump(exclude_unset=True).items():
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updates = body.model_dump(exclude_unset=True)
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# Re-validate GLSL if code changed
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if "glsl_code" in updates:
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validation = validate_glsl(updates["glsl_code"], shader.shader_type)
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if not validation.valid:
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raise HTTPException(
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status_code=422,
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detail={
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"message": "GLSL validation failed",
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"errors": validation.errors,
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"warnings": validation.warnings,
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}
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)
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# Re-render if code changed
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shader.render_status = "pending"
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from app.worker import celery_app
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try:
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celery_app.send_task("render_shader", args=[str(shader.id)])
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except Exception:
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shader.render_status = "ready"
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for field, value in updates.items():
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setattr(shader, field, value)
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setattr(shader, field, value)
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shader.updated_at = datetime.now(timezone.utc)
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return shader
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return shader
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@ -147,8 +216,17 @@ async def fork_shader(
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tags=original.tags,
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tags=original.tags,
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shader_type=original.shader_type,
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shader_type=original.shader_type,
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forked_from=original.id,
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forked_from=original.id,
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style_metadata=original.style_metadata,
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render_status="pending",
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render_status="pending",
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)
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)
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db.add(forked)
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db.add(forked)
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await db.flush()
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await db.flush()
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# Enqueue render for the fork
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from app.worker import celery_app
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try:
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celery_app.send_task("render_shader", args=[str(forked.id)])
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except Exception:
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forked.render_status = "ready"
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return forked
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return forked
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@ -6,8 +6,9 @@ from sqlalchemy import select
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from app.database import get_db
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from app.database import get_db
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from app.models import User
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from app.models import User
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from app.schemas import UserPublic, UserMe
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from app.schemas import UserPublic, UserMe, UserUpdate, ByokKeysUpdate
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from app.middleware.auth import get_current_user
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from app.middleware.auth import get_current_user, require_tier
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from app.services.byok import encrypt_key, get_stored_providers
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router = APIRouter()
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router = APIRouter()
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@ -28,14 +29,59 @@ async def get_me(user: User = Depends(get_current_user)):
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@router.put("/me", response_model=UserMe)
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@router.put("/me", response_model=UserMe)
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async def update_me(
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async def update_me(
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body: UserUpdate,
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db: AsyncSession = Depends(get_db),
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db: AsyncSession = Depends(get_db),
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user: User = Depends(get_current_user),
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user: User = Depends(get_current_user),
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):
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):
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"""Update user settings. (Expanded in Track B)"""
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updates = body.model_dump(exclude_unset=True)
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# TODO: Accept settings updates (username, email, etc.)
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if not updates:
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return user
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# Check uniqueness for username/email changes
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if "username" in updates and updates["username"] != user.username:
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existing = await db.execute(
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select(User).where(User.username == updates["username"])
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)
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if existing.scalar_one_or_none():
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raise HTTPException(status_code=409, detail="Username already taken")
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if "email" in updates and updates["email"] != user.email:
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existing = await db.execute(
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select(User).where(User.email == updates["email"])
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)
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if existing.scalar_one_or_none():
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raise HTTPException(status_code=409, detail="Email already taken")
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for field, value in updates.items():
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setattr(user, field, value)
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return user
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return user
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@router.put("/me/ai-keys")
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async def update_byok_keys(
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body: ByokKeysUpdate,
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db: AsyncSession = Depends(get_db),
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user: User = Depends(require_tier("pro", "studio")),
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):
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"""Store encrypted BYOK API keys for AI providers."""
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from app.services.byok import save_user_keys
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await save_user_keys(db, user, body)
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providers = await get_stored_providers(db, user)
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return {"status": "ok", "configured_providers": providers}
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@router.get("/me/ai-keys")
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async def get_byok_keys(
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db: AsyncSession = Depends(get_db),
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user: User = Depends(require_tier("pro", "studio")),
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):
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"""List which providers have BYOK keys configured (never returns actual keys)."""
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providers = await get_stored_providers(db, user)
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return {"configured_providers": providers}
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# ── Creator Economy Stubs (501) ─────────────────────────────
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# ── Creator Economy Stubs (501) ─────────────────────────────
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@router.get("/dashboard")
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@router.get("/dashboard")
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@ -47,6 +47,18 @@ class UserMe(UserPublic):
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last_active_at: Optional[datetime] = None
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last_active_at: Optional[datetime] = None
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class UserUpdate(BaseModel):
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username: Optional[str] = Field(None, min_length=3, max_length=30, pattern=r"^[a-zA-Z0-9_-]+$")
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email: Optional[EmailStr] = None
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class ByokKeysUpdate(BaseModel):
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"""Bring Your Own Key — encrypted API keys for AI providers."""
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anthropic_key: Optional[str] = Field(None, description="Anthropic API key")
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openai_key: Optional[str] = Field(None, description="OpenAI API key")
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ollama_endpoint: Optional[str] = Field(None, description="Ollama endpoint URL")
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# ════════════════════════════════════════════════════════════
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# ════════════════════════════════════════════════════════════
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# SHADERS
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# SHADERS
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# ════════════════════════════════════════════════════════════
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# ════════════════════════════════════════════════════════════
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105
services/api/app/services/byok.py
Normal file
105
services/api/app/services/byok.py
Normal file
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"""BYOK (Bring Your Own Key) encryption service.
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Encrypts user API keys at rest using AES-256-GCM with a key derived from
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the user's ID + the server master key. Keys are only decrypted in the
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worker context when a generation job runs.
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"""
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import os
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import base64
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import hashlib
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from cryptography.hazmat.primitives.ciphers.aead import AESGCM
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from sqlalchemy.ext.asyncio import AsyncSession
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from sqlalchemy import select, delete
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from app.config import get_settings
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# Keys stored as JSON in user metadata — simple approach for now.
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# Could be a separate table if key management gets complex.
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PROVIDERS = ("anthropic", "openai", "ollama")
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def _derive_key(user_id: str) -> bytes:
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"""Derive a per-user AES-256 key from master key + user ID."""
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settings = get_settings()
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master = settings.byok_master_key.encode()
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return hashlib.pbkdf2_hmac("sha256", master, user_id.encode(), 100_000)
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def encrypt_key(user_id: str, plaintext: str) -> str:
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"""Encrypt an API key. Returns base64-encoded nonce+ciphertext."""
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key = _derive_key(user_id)
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aesgcm = AESGCM(key)
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nonce = os.urandom(12)
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ct = aesgcm.encrypt(nonce, plaintext.encode(), None)
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return base64.b64encode(nonce + ct).decode()
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def decrypt_key(user_id: str, encrypted: str) -> str:
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"""Decrypt an API key from base64-encoded nonce+ciphertext."""
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key = _derive_key(user_id)
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raw = base64.b64decode(encrypted)
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nonce = raw[:12]
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ct = raw[12:]
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aesgcm = AESGCM(key)
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return aesgcm.decrypt(nonce, ct, None).decode()
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async def save_user_keys(db: AsyncSession, user, body) -> None:
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"""Save encrypted BYOK keys to the user's metadata.
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Stores as a JSONB field on the user record. Each provider key is
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individually encrypted so compromising one doesn't expose others.
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"""
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from app.models import User
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existing_meta = user.style_metadata if hasattr(user, 'byok_keys') else {}
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# We store byok data in a dedicated pattern — not in style_metadata
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# For now using a simple approach: store in a known Redis key
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# In production this should be a separate encrypted column or table
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from app.redis import get_redis
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redis = await get_redis()
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user_id_str = str(user.id)
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if body.anthropic_key is not None:
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if body.anthropic_key == "":
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await redis.hdel(f"byok:{user_id_str}", "anthropic")
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else:
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encrypted = encrypt_key(user_id_str, body.anthropic_key)
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await redis.hset(f"byok:{user_id_str}", "anthropic", encrypted)
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|
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if body.openai_key is not None:
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if body.openai_key == "":
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await redis.hdel(f"byok:{user_id_str}", "openai")
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else:
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encrypted = encrypt_key(user_id_str, body.openai_key)
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await redis.hset(f"byok:{user_id_str}", "openai", encrypted)
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|
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if body.ollama_endpoint is not None:
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if body.ollama_endpoint == "":
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await redis.hdel(f"byok:{user_id_str}", "ollama")
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else:
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encrypted = encrypt_key(user_id_str, body.ollama_endpoint)
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await redis.hset(f"byok:{user_id_str}", "ollama", encrypted)
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|
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|
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async def get_stored_providers(db: AsyncSession, user) -> list[str]:
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|
"""Return list of provider names that have BYOK keys configured."""
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from app.redis import get_redis
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redis = await get_redis()
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user_id_str = str(user.id)
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||||||
|
keys = await redis.hkeys(f"byok:{user_id_str}")
|
||||||
|
return [k for k in keys if k in PROVIDERS]
|
||||||
|
|
||||||
|
|
||||||
|
async def get_decrypted_key(user_id: str, provider: str) -> str | None:
|
||||||
|
"""Decrypt and return a user's BYOK key for a provider. Worker-context only."""
|
||||||
|
from app.redis import get_redis
|
||||||
|
redis = await get_redis()
|
||||||
|
encrypted = await redis.hget(f"byok:{user_id}", provider)
|
||||||
|
if not encrypted:
|
||||||
|
return None
|
||||||
|
return decrypt_key(user_id, encrypted)
|
||||||
123
services/api/app/services/glsl_validator.py
Normal file
123
services/api/app/services/glsl_validator.py
Normal file
|
|
@ -0,0 +1,123 @@
|
||||||
|
"""GLSL Validator — validates shader code before rendering.
|
||||||
|
|
||||||
|
Uses basic static analysis. In production, this would shell out to
|
||||||
|
glslangValidator for full Khronos reference compilation. For now,
|
||||||
|
performs structural checks that catch the most common issues.
|
||||||
|
"""
|
||||||
|
|
||||||
|
import re
|
||||||
|
from dataclasses import dataclass
|
||||||
|
|
||||||
|
|
||||||
|
@dataclass
|
||||||
|
class ValidationResult:
|
||||||
|
valid: bool
|
||||||
|
errors: list[str]
|
||||||
|
warnings: list[str]
|
||||||
|
|
||||||
|
|
||||||
|
# Extensions that are banned (GPU-specific, compute shaders, etc.)
|
||||||
|
BANNED_EXTENSIONS = {
|
||||||
|
"GL_ARB_compute_shader",
|
||||||
|
"GL_NV_gpu_shader5",
|
||||||
|
"GL_NV_shader_atomic_float",
|
||||||
|
"GL_NV_shader_atomic_int64",
|
||||||
|
"GL_EXT_shader_image_load_store",
|
||||||
|
}
|
||||||
|
|
||||||
|
# Patterns that suggest infinite loops or excessive iteration
|
||||||
|
DANGEROUS_PATTERNS = [
|
||||||
|
(r"for\s*\(\s*;\s*;\s*\)", "Infinite for-loop detected"),
|
||||||
|
(r"while\s*\(\s*true\s*\)", "Infinite while-loop detected"),
|
||||||
|
(r"while\s*\(\s*1\s*\)", "Infinite while-loop detected"),
|
||||||
|
]
|
||||||
|
|
||||||
|
# Maximum allowed loop iterations (heuristic check)
|
||||||
|
MAX_LOOP_ITERATIONS = 1024
|
||||||
|
|
||||||
|
|
||||||
|
def validate_glsl(code: str, shader_type: str = "2d") -> ValidationResult:
|
||||||
|
"""
|
||||||
|
Validate GLSL fragment shader code.
|
||||||
|
|
||||||
|
Checks:
|
||||||
|
1. Required entry point exists (mainImage or main)
|
||||||
|
2. Output writes to fragColor
|
||||||
|
3. No banned extensions
|
||||||
|
4. No obvious infinite loops
|
||||||
|
5. Reasonable code length
|
||||||
|
"""
|
||||||
|
errors = []
|
||||||
|
warnings = []
|
||||||
|
|
||||||
|
# Basic sanity
|
||||||
|
if not code or len(code.strip()) < 20:
|
||||||
|
errors.append("Shader code is too short to be valid")
|
||||||
|
return ValidationResult(valid=False, errors=errors, warnings=warnings)
|
||||||
|
|
||||||
|
if len(code) > 100_000:
|
||||||
|
errors.append("Shader code exceeds 100KB limit")
|
||||||
|
return ValidationResult(valid=False, errors=errors, warnings=warnings)
|
||||||
|
|
||||||
|
# Must have mainImage entry point (Shadertoy format)
|
||||||
|
has_main_image = bool(re.search(
|
||||||
|
r"void\s+mainImage\s*\(\s*out\s+vec4\s+\w+\s*,\s*in\s+vec2\s+\w+\s*\)",
|
||||||
|
code
|
||||||
|
))
|
||||||
|
has_main = bool(re.search(r"void\s+main\s*\(\s*\)", code))
|
||||||
|
|
||||||
|
if not has_main_image and not has_main:
|
||||||
|
errors.append(
|
||||||
|
"Missing entry point: expected 'void mainImage(out vec4 fragColor, in vec2 fragCoord)' "
|
||||||
|
"or 'void main()'"
|
||||||
|
)
|
||||||
|
|
||||||
|
# Check for fragColor output
|
||||||
|
if has_main_image and "fragColor" not in code and "fragcolour" not in code.lower():
|
||||||
|
# The output param could be named anything, but fragColor is conventional
|
||||||
|
# Only warn if mainImage exists and the first param name isn't used
|
||||||
|
main_match = re.search(
|
||||||
|
r"void\s+mainImage\s*\(\s*out\s+vec4\s+(\w+)",
|
||||||
|
code
|
||||||
|
)
|
||||||
|
if main_match:
|
||||||
|
out_name = main_match.group(1)
|
||||||
|
if out_name not in code.split("mainImage")[1]:
|
||||||
|
warnings.append(f"Output parameter '{out_name}' may not be written to")
|
||||||
|
|
||||||
|
# Check for banned extensions
|
||||||
|
for ext in BANNED_EXTENSIONS:
|
||||||
|
if ext in code:
|
||||||
|
errors.append(f"Banned extension: {ext}")
|
||||||
|
|
||||||
|
# Check for dangerous patterns
|
||||||
|
for pattern, message in DANGEROUS_PATTERNS:
|
||||||
|
if re.search(pattern, code):
|
||||||
|
errors.append(message)
|
||||||
|
|
||||||
|
# Check for unreasonably large loop bounds
|
||||||
|
for match in re.finditer(r"for\s*\([^;]*;\s*\w+\s*<\s*(\d+)", code):
|
||||||
|
bound = int(match.group(1))
|
||||||
|
if bound > MAX_LOOP_ITERATIONS:
|
||||||
|
warnings.append(
|
||||||
|
f"Loop with {bound} iterations may be too expensive for real-time rendering "
|
||||||
|
f"(recommended max: {MAX_LOOP_ITERATIONS})"
|
||||||
|
)
|
||||||
|
|
||||||
|
# Check #extension directives
|
||||||
|
for match in re.finditer(r"#extension\s+(\w+)", code):
|
||||||
|
ext_name = match.group(1)
|
||||||
|
if ext_name in BANNED_EXTENSIONS:
|
||||||
|
errors.append(f"Banned extension directive: #extension {ext_name}")
|
||||||
|
|
||||||
|
# Balanced braces check
|
||||||
|
open_braces = code.count("{")
|
||||||
|
close_braces = code.count("}")
|
||||||
|
if open_braces != close_braces:
|
||||||
|
errors.append(f"Unbalanced braces: {open_braces} opening vs {close_braces} closing")
|
||||||
|
|
||||||
|
return ValidationResult(
|
||||||
|
valid=len(errors) == 0,
|
||||||
|
errors=errors,
|
||||||
|
warnings=warnings,
|
||||||
|
)
|
||||||
73
services/api/app/services/renderer_client.py
Normal file
73
services/api/app/services/renderer_client.py
Normal file
|
|
@ -0,0 +1,73 @@
|
||||||
|
"""Renderer client — communicates with the headless Chromium renderer service."""
|
||||||
|
|
||||||
|
import httpx
|
||||||
|
from dataclasses import dataclass
|
||||||
|
from typing import Optional
|
||||||
|
|
||||||
|
from app.config import get_settings
|
||||||
|
|
||||||
|
|
||||||
|
@dataclass
|
||||||
|
class RenderResult:
|
||||||
|
success: bool
|
||||||
|
thumbnail_url: Optional[str] = None
|
||||||
|
preview_url: Optional[str] = None
|
||||||
|
duration_ms: Optional[int] = None
|
||||||
|
error: Optional[str] = None
|
||||||
|
|
||||||
|
|
||||||
|
async def render_shader(
|
||||||
|
glsl_code: str,
|
||||||
|
shader_id: str,
|
||||||
|
duration: int = 5,
|
||||||
|
width: int = 640,
|
||||||
|
height: int = 360,
|
||||||
|
fps: int = 30,
|
||||||
|
) -> RenderResult:
|
||||||
|
"""
|
||||||
|
Submit GLSL code to the renderer service for thumbnail + preview generation.
|
||||||
|
|
||||||
|
Args:
|
||||||
|
glsl_code: Complete GLSL fragment shader
|
||||||
|
shader_id: UUID for organizing output files
|
||||||
|
duration: Seconds to render
|
||||||
|
width: Output width in pixels
|
||||||
|
height: Output height in pixels
|
||||||
|
fps: Frames per second for video preview
|
||||||
|
"""
|
||||||
|
settings = get_settings()
|
||||||
|
|
||||||
|
try:
|
||||||
|
async with httpx.AsyncClient(timeout=30.0) as client:
|
||||||
|
resp = await client.post(
|
||||||
|
f"{settings.renderer_url}/render",
|
||||||
|
json={
|
||||||
|
"glsl": glsl_code,
|
||||||
|
"shader_id": shader_id,
|
||||||
|
"duration": duration,
|
||||||
|
"width": width,
|
||||||
|
"height": height,
|
||||||
|
"fps": fps,
|
||||||
|
},
|
||||||
|
)
|
||||||
|
|
||||||
|
if resp.status_code == 200:
|
||||||
|
data = resp.json()
|
||||||
|
return RenderResult(
|
||||||
|
success=True,
|
||||||
|
thumbnail_url=data.get("thumbnail_url"),
|
||||||
|
preview_url=data.get("preview_url"),
|
||||||
|
duration_ms=data.get("duration_ms"),
|
||||||
|
)
|
||||||
|
else:
|
||||||
|
data = resp.json() if resp.headers.get("content-type", "").startswith("application/json") else {}
|
||||||
|
return RenderResult(
|
||||||
|
success=False,
|
||||||
|
error=data.get("error", f"Renderer returned status {resp.status_code}"),
|
||||||
|
)
|
||||||
|
except httpx.TimeoutException:
|
||||||
|
return RenderResult(success=False, error="Renderer timed out after 30s")
|
||||||
|
except httpx.ConnectError:
|
||||||
|
return RenderResult(success=False, error="Could not connect to renderer service")
|
||||||
|
except Exception as e:
|
||||||
|
return RenderResult(success=False, error=f"Renderer error: {str(e)}")
|
||||||
|
|
@ -13,11 +13,13 @@ dependencies = [
|
||||||
"alembic>=1.14.0",
|
"alembic>=1.14.0",
|
||||||
"pydantic>=2.10.0",
|
"pydantic>=2.10.0",
|
||||||
"pydantic-settings>=2.7.0",
|
"pydantic-settings>=2.7.0",
|
||||||
|
"email-validator>=2.2.0",
|
||||||
"pgvector>=0.3.6",
|
"pgvector>=0.3.6",
|
||||||
"redis>=5.2.0",
|
"redis>=5.2.0",
|
||||||
"celery[redis]>=5.4.0",
|
"celery[redis]>=5.4.0",
|
||||||
"passlib[bcrypt]>=1.7.4",
|
"passlib[bcrypt]>=1.7.4",
|
||||||
"python-jose[cryptography]>=3.3.0",
|
"python-jose[cryptography]>=3.3.0",
|
||||||
|
"cryptography>=43.0.0",
|
||||||
"httpx>=0.28.0",
|
"httpx>=0.28.0",
|
||||||
"python-multipart>=0.0.12",
|
"python-multipart>=0.0.12",
|
||||||
"stripe>=11.0.0",
|
"stripe>=11.0.0",
|
||||||
|
|
|
||||||
17
services/frontend/index.html
Normal file
17
services/frontend/index.html
Normal file
|
|
@ -0,0 +1,17 @@
|
||||||
|
<!DOCTYPE html>
|
||||||
|
<html lang="en" class="dark">
|
||||||
|
<head>
|
||||||
|
<meta charset="UTF-8" />
|
||||||
|
<link rel="icon" type="image/svg+xml" href="/fracta.svg" />
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||||
|
<meta name="description" content="Fractafrag — Create, browse, and generate GLSL shaders" />
|
||||||
|
<link rel="preconnect" href="https://fonts.googleapis.com" />
|
||||||
|
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin />
|
||||||
|
<link href="https://fonts.googleapis.com/css2?family=Inter:wght@400;500;600;700&family=JetBrains+Mono:wght@400;500&display=swap" rel="stylesheet" />
|
||||||
|
<title>Fractafrag</title>
|
||||||
|
</head>
|
||||||
|
<body class="bg-surface-0 text-white antialiased">
|
||||||
|
<div id="root"></div>
|
||||||
|
<script type="module" src="/src/main.tsx"></script>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
6
services/frontend/postcss.config.js
Normal file
6
services/frontend/postcss.config.js
Normal file
|
|
@ -0,0 +1,6 @@
|
||||||
|
export default {
|
||||||
|
plugins: {
|
||||||
|
tailwindcss: {},
|
||||||
|
autoprefixer: {},
|
||||||
|
},
|
||||||
|
};
|
||||||
10
services/frontend/public/fracta.svg
Normal file
10
services/frontend/public/fracta.svg
Normal file
|
|
@ -0,0 +1,10 @@
|
||||||
|
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
|
||||||
|
<defs>
|
||||||
|
<linearGradient id="g" x1="0%" y1="0%" x2="100%" y2="100%">
|
||||||
|
<stop offset="0%" stop-color="#7a60ff"/>
|
||||||
|
<stop offset="100%" stop-color="#4d10f0"/>
|
||||||
|
</linearGradient>
|
||||||
|
</defs>
|
||||||
|
<polygon points="50,5 95,27.5 95,72.5 50,95 5,72.5 5,27.5" fill="url(#g)" stroke="#9f94ff" stroke-width="2"/>
|
||||||
|
<text x="50" y="60" text-anchor="middle" fill="white" font-family="monospace" font-size="28" font-weight="bold">ff</text>
|
||||||
|
</svg>
|
||||||
|
After Width: | Height: | Size: 507 B |
34
services/frontend/src/App.tsx
Normal file
34
services/frontend/src/App.tsx
Normal file
|
|
@ -0,0 +1,34 @@
|
||||||
|
import { Routes, Route } from 'react-router-dom';
|
||||||
|
import Layout from './components/Layout';
|
||||||
|
import Feed from './pages/Feed';
|
||||||
|
import Explore from './pages/Explore';
|
||||||
|
import ShaderDetail from './pages/ShaderDetail';
|
||||||
|
import Editor from './pages/Editor';
|
||||||
|
import Generate from './pages/Generate';
|
||||||
|
import Bounties from './pages/Bounties';
|
||||||
|
import BountyDetail from './pages/BountyDetail';
|
||||||
|
import Profile from './pages/Profile';
|
||||||
|
import Settings from './pages/Settings';
|
||||||
|
import Login from './pages/Login';
|
||||||
|
import Register from './pages/Register';
|
||||||
|
|
||||||
|
export default function App() {
|
||||||
|
return (
|
||||||
|
<Routes>
|
||||||
|
<Route element={<Layout />}>
|
||||||
|
<Route path="/" element={<Feed />} />
|
||||||
|
<Route path="/explore" element={<Explore />} />
|
||||||
|
<Route path="/shader/:id" element={<ShaderDetail />} />
|
||||||
|
<Route path="/editor" element={<Editor />} />
|
||||||
|
<Route path="/editor/:id" element={<Editor />} />
|
||||||
|
<Route path="/generate" element={<Generate />} />
|
||||||
|
<Route path="/bounties" element={<Bounties />} />
|
||||||
|
<Route path="/bounties/:id" element={<BountyDetail />} />
|
||||||
|
<Route path="/profile/:username" element={<Profile />} />
|
||||||
|
<Route path="/settings" element={<Settings />} />
|
||||||
|
</Route>
|
||||||
|
<Route path="/login" element={<Login />} />
|
||||||
|
<Route path="/register" element={<Register />} />
|
||||||
|
</Routes>
|
||||||
|
);
|
||||||
|
}
|
||||||
13
services/frontend/src/components/Layout.tsx
Normal file
13
services/frontend/src/components/Layout.tsx
Normal file
|
|
@ -0,0 +1,13 @@
|
||||||
|
import { Outlet } from 'react-router-dom';
|
||||||
|
import Navbar from './Navbar';
|
||||||
|
|
||||||
|
export default function Layout() {
|
||||||
|
return (
|
||||||
|
<div className="min-h-screen flex flex-col">
|
||||||
|
<Navbar />
|
||||||
|
<main className="flex-1">
|
||||||
|
<Outlet />
|
||||||
|
</main>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
65
services/frontend/src/components/Navbar.tsx
Normal file
65
services/frontend/src/components/Navbar.tsx
Normal file
|
|
@ -0,0 +1,65 @@
|
||||||
|
import { Link, useNavigate } from 'react-router-dom';
|
||||||
|
import { useAuthStore } from '@/stores/auth';
|
||||||
|
import api from '@/lib/api';
|
||||||
|
|
||||||
|
export default function Navbar() {
|
||||||
|
const { user, isAuthenticated, logout } = useAuthStore();
|
||||||
|
const navigate = useNavigate();
|
||||||
|
|
||||||
|
const handleLogout = async () => {
|
||||||
|
try {
|
||||||
|
await api.post('/auth/logout');
|
||||||
|
} catch {
|
||||||
|
// Best-effort
|
||||||
|
}
|
||||||
|
logout();
|
||||||
|
navigate('/');
|
||||||
|
};
|
||||||
|
|
||||||
|
return (
|
||||||
|
<nav className="sticky top-0 z-50 bg-surface-1/80 backdrop-blur-xl border-b border-surface-3">
|
||||||
|
<div className="max-w-7xl mx-auto px-4 h-14 flex items-center justify-between">
|
||||||
|
{/* Logo + Nav */}
|
||||||
|
<div className="flex items-center gap-6">
|
||||||
|
<Link to="/" className="flex items-center gap-2 text-lg font-bold">
|
||||||
|
<span className="text-fracta-400">⬡</span>
|
||||||
|
<span className="bg-gradient-to-r from-fracta-400 to-fracta-600 bg-clip-text text-transparent">
|
||||||
|
fractafrag
|
||||||
|
</span>
|
||||||
|
</Link>
|
||||||
|
|
||||||
|
<div className="hidden md:flex items-center gap-1">
|
||||||
|
<Link to="/" className="btn-ghost text-sm py-1 px-3">Feed</Link>
|
||||||
|
<Link to="/explore" className="btn-ghost text-sm py-1 px-3">Explore</Link>
|
||||||
|
<Link to="/editor" className="btn-ghost text-sm py-1 px-3">Editor</Link>
|
||||||
|
<Link to="/bounties" className="btn-ghost text-sm py-1 px-3">Bounties</Link>
|
||||||
|
<Link to="/generate" className="btn-ghost text-sm py-1 px-3">Generate</Link>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{/* Auth */}
|
||||||
|
<div className="flex items-center gap-3">
|
||||||
|
{isAuthenticated() && user ? (
|
||||||
|
<>
|
||||||
|
<Link
|
||||||
|
to={`/profile/${user.username}`}
|
||||||
|
className="text-sm text-gray-300 hover:text-white transition-colors"
|
||||||
|
>
|
||||||
|
{user.username}
|
||||||
|
</Link>
|
||||||
|
<Link to="/settings" className="btn-ghost text-sm py-1 px-3">Settings</Link>
|
||||||
|
<button onClick={handleLogout} className="btn-ghost text-sm py-1 px-3">
|
||||||
|
Logout
|
||||||
|
</button>
|
||||||
|
</>
|
||||||
|
) : (
|
||||||
|
<>
|
||||||
|
<Link to="/login" className="btn-ghost text-sm py-1 px-3">Login</Link>
|
||||||
|
<Link to="/register" className="btn-primary text-sm py-1 px-3">Sign Up</Link>
|
||||||
|
</>
|
||||||
|
)}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</nav>
|
||||||
|
);
|
||||||
|
}
|
||||||
228
services/frontend/src/components/ShaderCanvas.tsx
Normal file
228
services/frontend/src/components/ShaderCanvas.tsx
Normal file
|
|
@ -0,0 +1,228 @@
|
||||||
|
/**
|
||||||
|
* ShaderCanvas — Core WebGL component for rendering GLSL shaders.
|
||||||
|
*
|
||||||
|
* Shadertoy-compatible: accepts mainImage(out vec4 fragColor, in vec2 fragCoord)
|
||||||
|
* Injects uniforms: iTime, iResolution, iMouse
|
||||||
|
*
|
||||||
|
* Used in the editor (full-size), feed items (thumbnail), and shader detail page.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import { useRef, useEffect, useCallback } from 'react';
|
||||||
|
|
||||||
|
interface ShaderCanvasProps {
|
||||||
|
code: string;
|
||||||
|
width?: number;
|
||||||
|
height?: number;
|
||||||
|
className?: string;
|
||||||
|
animate?: boolean;
|
||||||
|
onError?: (error: string) => void;
|
||||||
|
onCompileSuccess?: () => void;
|
||||||
|
}
|
||||||
|
|
||||||
|
const VERTEX_SHADER = `#version 300 es
|
||||||
|
in vec4 a_position;
|
||||||
|
void main() { gl_Position = a_position; }
|
||||||
|
`;
|
||||||
|
|
||||||
|
function buildFragmentShader(userCode: string): string {
|
||||||
|
const prefix = `#version 300 es
|
||||||
|
precision highp float;
|
||||||
|
uniform float iTime;
|
||||||
|
uniform vec3 iResolution;
|
||||||
|
uniform vec4 iMouse;
|
||||||
|
out vec4 outColor;
|
||||||
|
`;
|
||||||
|
|
||||||
|
if (userCode.includes('mainImage')) {
|
||||||
|
return prefix + userCode + `
|
||||||
|
void main() {
|
||||||
|
vec4 col;
|
||||||
|
mainImage(col, gl_FragCoord.xy);
|
||||||
|
outColor = col;
|
||||||
|
}`;
|
||||||
|
}
|
||||||
|
|
||||||
|
// If user has void main(), replace gl_FragColor with outColor
|
||||||
|
return prefix + userCode.replace(/gl_FragColor/g, 'outColor');
|
||||||
|
}
|
||||||
|
|
||||||
|
function createShader(gl: WebGL2RenderingContext, type: number, source: string): WebGLShader | null {
|
||||||
|
const shader = gl.createShader(type);
|
||||||
|
if (!shader) return null;
|
||||||
|
gl.shaderSource(shader, source);
|
||||||
|
gl.compileShader(shader);
|
||||||
|
if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
|
||||||
|
const info = gl.getShaderInfoLog(shader) || 'Unknown error';
|
||||||
|
gl.deleteShader(shader);
|
||||||
|
throw new Error(info);
|
||||||
|
}
|
||||||
|
return shader;
|
||||||
|
}
|
||||||
|
|
||||||
|
export default function ShaderCanvas({
|
||||||
|
code,
|
||||||
|
width,
|
||||||
|
height,
|
||||||
|
className = '',
|
||||||
|
animate = true,
|
||||||
|
onError,
|
||||||
|
onCompileSuccess,
|
||||||
|
}: ShaderCanvasProps) {
|
||||||
|
const canvasRef = useRef<HTMLCanvasElement>(null);
|
||||||
|
const glRef = useRef<WebGL2RenderingContext | null>(null);
|
||||||
|
const programRef = useRef<WebGLProgram | null>(null);
|
||||||
|
const animRef = useRef<number>(0);
|
||||||
|
const startTimeRef = useRef<number>(0);
|
||||||
|
const mouseRef = useRef<[number, number, number, number]>([0, 0, 0, 0]);
|
||||||
|
|
||||||
|
const cleanup = useCallback(() => {
|
||||||
|
if (animRef.current) {
|
||||||
|
cancelAnimationFrame(animRef.current);
|
||||||
|
animRef.current = 0;
|
||||||
|
}
|
||||||
|
const gl = glRef.current;
|
||||||
|
if (gl && programRef.current) {
|
||||||
|
gl.deleteProgram(programRef.current);
|
||||||
|
programRef.current = null;
|
||||||
|
}
|
||||||
|
}, []);
|
||||||
|
|
||||||
|
const compile = useCallback(() => {
|
||||||
|
const canvas = canvasRef.current;
|
||||||
|
if (!canvas || !code.trim()) return;
|
||||||
|
|
||||||
|
let gl = glRef.current;
|
||||||
|
if (!gl) {
|
||||||
|
gl = canvas.getContext('webgl2', {
|
||||||
|
antialias: false,
|
||||||
|
preserveDrawingBuffer: true,
|
||||||
|
});
|
||||||
|
if (!gl) {
|
||||||
|
onError?.('WebGL2 not supported');
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
glRef.current = gl;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Clean previous program
|
||||||
|
if (programRef.current) {
|
||||||
|
gl.deleteProgram(programRef.current);
|
||||||
|
programRef.current = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
try {
|
||||||
|
const vs = createShader(gl, gl.VERTEX_SHADER, VERTEX_SHADER);
|
||||||
|
const fs = createShader(gl, gl.FRAGMENT_SHADER, buildFragmentShader(code));
|
||||||
|
if (!vs || !fs) throw new Error('Failed to create shaders');
|
||||||
|
|
||||||
|
const program = gl.createProgram()!;
|
||||||
|
gl.attachShader(program, vs);
|
||||||
|
gl.attachShader(program, fs);
|
||||||
|
gl.linkProgram(program);
|
||||||
|
|
||||||
|
if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
|
||||||
|
const err = gl.getProgramInfoLog(program) || 'Link failed';
|
||||||
|
gl.deleteProgram(program);
|
||||||
|
throw new Error(err);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Clean up individual shaders
|
||||||
|
gl.deleteShader(vs);
|
||||||
|
gl.deleteShader(fs);
|
||||||
|
|
||||||
|
programRef.current = program;
|
||||||
|
gl.useProgram(program);
|
||||||
|
|
||||||
|
// Set up fullscreen quad
|
||||||
|
const buf = gl.createBuffer();
|
||||||
|
gl.bindBuffer(gl.ARRAY_BUFFER, buf);
|
||||||
|
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([-1, -1, 1, -1, -1, 1, 1, 1]), gl.STATIC_DRAW);
|
||||||
|
const posLoc = gl.getAttribLocation(program, 'a_position');
|
||||||
|
gl.enableVertexAttribArray(posLoc);
|
||||||
|
gl.vertexAttribPointer(posLoc, 2, gl.FLOAT, false, 0, 0);
|
||||||
|
|
||||||
|
startTimeRef.current = performance.now();
|
||||||
|
onCompileSuccess?.();
|
||||||
|
onError?.('');
|
||||||
|
|
||||||
|
// Start render loop
|
||||||
|
const render = () => {
|
||||||
|
if (!programRef.current || !glRef.current) return;
|
||||||
|
const gl = glRef.current;
|
||||||
|
const w = canvas.width;
|
||||||
|
const h = canvas.height;
|
||||||
|
const t = (performance.now() - startTimeRef.current) / 1000;
|
||||||
|
|
||||||
|
gl.viewport(0, 0, w, h);
|
||||||
|
|
||||||
|
const uTime = gl.getUniformLocation(programRef.current, 'iTime');
|
||||||
|
const uRes = gl.getUniformLocation(programRef.current, 'iResolution');
|
||||||
|
const uMouse = gl.getUniformLocation(programRef.current, 'iMouse');
|
||||||
|
|
||||||
|
if (uTime) gl.uniform1f(uTime, t);
|
||||||
|
if (uRes) gl.uniform3f(uRes, w, h, 1.0);
|
||||||
|
if (uMouse) gl.uniform4f(uMouse, ...mouseRef.current);
|
||||||
|
|
||||||
|
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
|
||||||
|
|
||||||
|
if (animate) {
|
||||||
|
animRef.current = requestAnimationFrame(render);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
if (animRef.current) cancelAnimationFrame(animRef.current);
|
||||||
|
render();
|
||||||
|
|
||||||
|
} catch (e: any) {
|
||||||
|
onError?.(e.message || 'Compilation failed');
|
||||||
|
}
|
||||||
|
}, [code, animate, onError, onCompileSuccess]);
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
compile();
|
||||||
|
return cleanup;
|
||||||
|
}, [compile, cleanup]);
|
||||||
|
|
||||||
|
// Resize handling
|
||||||
|
useEffect(() => {
|
||||||
|
const canvas = canvasRef.current;
|
||||||
|
if (!canvas) return;
|
||||||
|
|
||||||
|
const observer = new ResizeObserver((entries) => {
|
||||||
|
for (const entry of entries) {
|
||||||
|
const w = entry.contentRect.width;
|
||||||
|
const h = entry.contentRect.height;
|
||||||
|
if (w > 0 && h > 0) {
|
||||||
|
canvas.width = w * (window.devicePixelRatio > 1 ? 1.5 : 1);
|
||||||
|
canvas.height = h * (window.devicePixelRatio > 1 ? 1.5 : 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
observer.observe(canvas);
|
||||||
|
return () => observer.disconnect();
|
||||||
|
}, []);
|
||||||
|
|
||||||
|
// Mouse tracking
|
||||||
|
const handleMouseMove = (e: React.MouseEvent) => {
|
||||||
|
const rect = canvasRef.current?.getBoundingClientRect();
|
||||||
|
if (!rect) return;
|
||||||
|
mouseRef.current = [
|
||||||
|
e.clientX - rect.left,
|
||||||
|
rect.height - (e.clientY - rect.top),
|
||||||
|
mouseRef.current[2],
|
||||||
|
mouseRef.current[3],
|
||||||
|
];
|
||||||
|
};
|
||||||
|
|
||||||
|
return (
|
||||||
|
<canvas
|
||||||
|
ref={canvasRef}
|
||||||
|
width={width || 640}
|
||||||
|
height={height || 360}
|
||||||
|
className={`block ${className}`}
|
||||||
|
style={{ width: width ? `${width}px` : '100%', height: height ? `${height}px` : '100%' }}
|
||||||
|
onMouseMove={handleMouseMove}
|
||||||
|
/>
|
||||||
|
);
|
||||||
|
}
|
||||||
62
services/frontend/src/index.css
Normal file
62
services/frontend/src/index.css
Normal file
|
|
@ -0,0 +1,62 @@
|
||||||
|
@tailwind base;
|
||||||
|
@tailwind components;
|
||||||
|
@tailwind utilities;
|
||||||
|
|
||||||
|
@layer base {
|
||||||
|
:root {
|
||||||
|
color-scheme: dark;
|
||||||
|
}
|
||||||
|
|
||||||
|
body {
|
||||||
|
@apply bg-surface-0 text-gray-100;
|
||||||
|
-webkit-font-smoothing: antialiased;
|
||||||
|
-moz-osx-font-smoothing: grayscale;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Custom scrollbar */
|
||||||
|
::-webkit-scrollbar {
|
||||||
|
width: 8px;
|
||||||
|
height: 8px;
|
||||||
|
}
|
||||||
|
::-webkit-scrollbar-track {
|
||||||
|
@apply bg-surface-1;
|
||||||
|
}
|
||||||
|
::-webkit-scrollbar-thumb {
|
||||||
|
@apply bg-surface-4 rounded-full;
|
||||||
|
}
|
||||||
|
::-webkit-scrollbar-thumb:hover {
|
||||||
|
@apply bg-fracta-600;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@layer components {
|
||||||
|
.btn {
|
||||||
|
@apply inline-flex items-center justify-center gap-2 px-4 py-2
|
||||||
|
font-medium rounded-lg transition-all duration-150
|
||||||
|
focus:outline-none focus:ring-2 focus:ring-fracta-500/50
|
||||||
|
disabled:opacity-50 disabled:cursor-not-allowed;
|
||||||
|
}
|
||||||
|
.btn-primary {
|
||||||
|
@apply btn bg-fracta-600 hover:bg-fracta-500 text-white;
|
||||||
|
}
|
||||||
|
.btn-secondary {
|
||||||
|
@apply btn bg-surface-3 hover:bg-surface-4 text-gray-200;
|
||||||
|
}
|
||||||
|
.btn-ghost {
|
||||||
|
@apply btn bg-transparent hover:bg-surface-3 text-gray-300;
|
||||||
|
}
|
||||||
|
.btn-danger {
|
||||||
|
@apply btn bg-red-600/20 hover:bg-red-600/30 text-red-400 border border-red-600/30;
|
||||||
|
}
|
||||||
|
|
||||||
|
.input {
|
||||||
|
@apply w-full px-3 py-2 bg-surface-2 border border-surface-4
|
||||||
|
rounded-lg text-gray-100 placeholder-gray-500
|
||||||
|
focus:outline-none focus:border-fracta-500 focus:ring-1 focus:ring-fracta-500/30
|
||||||
|
transition-colors;
|
||||||
|
}
|
||||||
|
|
||||||
|
.card {
|
||||||
|
@apply bg-surface-1 border border-surface-3 rounded-xl overflow-hidden;
|
||||||
|
}
|
||||||
|
}
|
||||||
54
services/frontend/src/lib/api.ts
Normal file
54
services/frontend/src/lib/api.ts
Normal file
|
|
@ -0,0 +1,54 @@
|
||||||
|
/**
|
||||||
|
* API client — Axios instance with JWT auth and automatic refresh.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import axios from 'axios';
|
||||||
|
import { useAuthStore } from '@/stores/auth';
|
||||||
|
|
||||||
|
const API_BASE = import.meta.env.VITE_API_URL || '/api';
|
||||||
|
|
||||||
|
const api = axios.create({
|
||||||
|
baseURL: `${API_BASE}/v1`,
|
||||||
|
headers: { 'Content-Type': 'application/json' },
|
||||||
|
withCredentials: true, // Send refresh token cookie
|
||||||
|
});
|
||||||
|
|
||||||
|
// Request interceptor: attach access token
|
||||||
|
api.interceptors.request.use((config) => {
|
||||||
|
const token = useAuthStore.getState().accessToken;
|
||||||
|
if (token) {
|
||||||
|
config.headers.Authorization = `Bearer ${token}`;
|
||||||
|
}
|
||||||
|
return config;
|
||||||
|
});
|
||||||
|
|
||||||
|
// Response interceptor: auto-refresh on 401
|
||||||
|
api.interceptors.response.use(
|
||||||
|
(response) => response,
|
||||||
|
async (error) => {
|
||||||
|
const original = error.config;
|
||||||
|
|
||||||
|
if (error.response?.status === 401 && !original._retry) {
|
||||||
|
original._retry = true;
|
||||||
|
|
||||||
|
try {
|
||||||
|
const { data } = await axios.post(
|
||||||
|
`${API_BASE}/v1/auth/refresh`,
|
||||||
|
{},
|
||||||
|
{ withCredentials: true },
|
||||||
|
);
|
||||||
|
useAuthStore.getState().setAccessToken(data.access_token);
|
||||||
|
original.headers.Authorization = `Bearer ${data.access_token}`;
|
||||||
|
return api(original);
|
||||||
|
} catch {
|
||||||
|
useAuthStore.getState().logout();
|
||||||
|
window.location.href = '/login';
|
||||||
|
return Promise.reject(error);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return Promise.reject(error);
|
||||||
|
},
|
||||||
|
);
|
||||||
|
|
||||||
|
export default api;
|
||||||
26
services/frontend/src/main.tsx
Normal file
26
services/frontend/src/main.tsx
Normal file
|
|
@ -0,0 +1,26 @@
|
||||||
|
import React from 'react';
|
||||||
|
import ReactDOM from 'react-dom/client';
|
||||||
|
import { BrowserRouter } from 'react-router-dom';
|
||||||
|
import { QueryClient, QueryClientProvider } from '@tanstack/react-query';
|
||||||
|
import App from './App';
|
||||||
|
import './index.css';
|
||||||
|
|
||||||
|
const queryClient = new QueryClient({
|
||||||
|
defaultOptions: {
|
||||||
|
queries: {
|
||||||
|
staleTime: 30_000,
|
||||||
|
retry: 1,
|
||||||
|
refetchOnWindowFocus: false,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
|
|
||||||
|
ReactDOM.createRoot(document.getElementById('root')!).render(
|
||||||
|
<React.StrictMode>
|
||||||
|
<QueryClientProvider client={queryClient}>
|
||||||
|
<BrowserRouter>
|
||||||
|
<App />
|
||||||
|
</BrowserRouter>
|
||||||
|
</QueryClientProvider>
|
||||||
|
</React.StrictMode>,
|
||||||
|
);
|
||||||
75
services/frontend/src/pages/Bounties.tsx
Normal file
75
services/frontend/src/pages/Bounties.tsx
Normal file
|
|
@ -0,0 +1,75 @@
|
||||||
|
/**
|
||||||
|
* Bounties page — browse open desire queue.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import { useQuery } from '@tanstack/react-query';
|
||||||
|
import { Link } from 'react-router-dom';
|
||||||
|
import api from '@/lib/api';
|
||||||
|
|
||||||
|
export default function Bounties() {
|
||||||
|
const { data: desires = [], isLoading } = useQuery({
|
||||||
|
queryKey: ['desires'],
|
||||||
|
queryFn: async () => {
|
||||||
|
const { data } = await api.get('/desires', { params: { limit: 30 } });
|
||||||
|
return data;
|
||||||
|
},
|
||||||
|
});
|
||||||
|
|
||||||
|
return (
|
||||||
|
<div className="max-w-4xl mx-auto px-4 py-6">
|
||||||
|
<div className="flex items-center justify-between mb-6">
|
||||||
|
<div>
|
||||||
|
<h1 className="text-xl font-semibold">Desire Queue</h1>
|
||||||
|
<p className="text-gray-500 text-sm mt-1">
|
||||||
|
What the community wants to see. Fulfill a desire to earn tips.
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{isLoading ? (
|
||||||
|
<div className="space-y-3">
|
||||||
|
{Array.from({ length: 5 }).map((_, i) => (
|
||||||
|
<div key={i} className="card p-4 animate-pulse">
|
||||||
|
<div className="h-4 bg-surface-3 rounded w-3/4" />
|
||||||
|
<div className="h-3 bg-surface-3 rounded w-1/4 mt-2" />
|
||||||
|
</div>
|
||||||
|
))}
|
||||||
|
</div>
|
||||||
|
) : desires.length > 0 ? (
|
||||||
|
<div className="space-y-3">
|
||||||
|
{desires.map((desire: any) => (
|
||||||
|
<Link key={desire.id} to={`/bounties/${desire.id}`} className="card p-4 block hover:border-fracta-600/30 transition-colors">
|
||||||
|
<div className="flex items-start justify-between">
|
||||||
|
<div className="flex-1">
|
||||||
|
<p className="text-gray-100 font-medium">{desire.prompt_text}</p>
|
||||||
|
<div className="flex items-center gap-3 mt-2 text-xs text-gray-500">
|
||||||
|
<span className="flex items-center gap-1">
|
||||||
|
🔥 Heat: {desire.heat_score.toFixed(1)}
|
||||||
|
</span>
|
||||||
|
{desire.tip_amount_cents > 0 && (
|
||||||
|
<span className="text-green-400">
|
||||||
|
💰 ${(desire.tip_amount_cents / 100).toFixed(2)} tip
|
||||||
|
</span>
|
||||||
|
)}
|
||||||
|
<span>{new Date(desire.created_at).toLocaleDateString()}</span>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<span className={`text-xs px-2 py-1 rounded-full ${
|
||||||
|
desire.status === 'open' ? 'bg-green-600/20 text-green-400' :
|
||||||
|
desire.status === 'fulfilled' ? 'bg-blue-600/20 text-blue-400' :
|
||||||
|
'bg-gray-600/20 text-gray-400'
|
||||||
|
}`}>
|
||||||
|
{desire.status}
|
||||||
|
</span>
|
||||||
|
</div>
|
||||||
|
</Link>
|
||||||
|
))}
|
||||||
|
</div>
|
||||||
|
) : (
|
||||||
|
<div className="text-center py-20 text-gray-500">
|
||||||
|
No open desires yet. The queue is empty.
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
103
services/frontend/src/pages/BountyDetail.tsx
Normal file
103
services/frontend/src/pages/BountyDetail.tsx
Normal file
|
|
@ -0,0 +1,103 @@
|
||||||
|
/**
|
||||||
|
* Bounty detail page — single desire with fulfillment option.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import { useParams, Link } from 'react-router-dom';
|
||||||
|
import { useQuery } from '@tanstack/react-query';
|
||||||
|
import api from '@/lib/api';
|
||||||
|
|
||||||
|
export default function BountyDetail() {
|
||||||
|
const { id } = useParams<{ id: string }>();
|
||||||
|
|
||||||
|
const { data: desire, isLoading } = useQuery({
|
||||||
|
queryKey: ['desire', id],
|
||||||
|
queryFn: async () => {
|
||||||
|
const { data } = await api.get(`/desires/${id}`);
|
||||||
|
return data;
|
||||||
|
},
|
||||||
|
enabled: !!id,
|
||||||
|
});
|
||||||
|
|
||||||
|
if (isLoading) {
|
||||||
|
return (
|
||||||
|
<div className="max-w-2xl mx-auto px-4 py-10">
|
||||||
|
<div className="card p-6 animate-pulse space-y-4">
|
||||||
|
<div className="h-6 bg-surface-3 rounded w-3/4" />
|
||||||
|
<div className="h-4 bg-surface-3 rounded w-1/2" />
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!desire) {
|
||||||
|
return (
|
||||||
|
<div className="max-w-2xl mx-auto px-4 py-10 text-center text-red-400">
|
||||||
|
Desire not found
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
return (
|
||||||
|
<div className="max-w-2xl mx-auto px-4 py-6">
|
||||||
|
<Link to="/bounties" className="text-sm text-gray-500 hover:text-gray-300 mb-4 inline-block">
|
||||||
|
← Back to Bounties
|
||||||
|
</Link>
|
||||||
|
|
||||||
|
<div className="card p-6">
|
||||||
|
<div className="flex items-start justify-between">
|
||||||
|
<div>
|
||||||
|
<h1 className="text-xl font-bold">{desire.prompt_text}</h1>
|
||||||
|
<div className="flex items-center gap-3 mt-3 text-sm text-gray-500">
|
||||||
|
<span>🔥 Heat: {desire.heat_score.toFixed(1)}</span>
|
||||||
|
{desire.tip_amount_cents > 0 && (
|
||||||
|
<span className="text-green-400">
|
||||||
|
💰 ${(desire.tip_amount_cents / 100).toFixed(2)} bounty
|
||||||
|
</span>
|
||||||
|
)}
|
||||||
|
<span>{new Date(desire.created_at).toLocaleDateString()}</span>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<span className={`text-sm px-3 py-1 rounded-full ${
|
||||||
|
desire.status === 'open' ? 'bg-green-600/20 text-green-400' :
|
||||||
|
desire.status === 'fulfilled' ? 'bg-blue-600/20 text-blue-400' :
|
||||||
|
'bg-gray-600/20 text-gray-400'
|
||||||
|
}`}>
|
||||||
|
{desire.status}
|
||||||
|
</span>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{desire.style_hints && (
|
||||||
|
<div className="mt-4 p-3 bg-surface-2 rounded-lg">
|
||||||
|
<h3 className="text-sm font-medium text-gray-400 mb-2">Style hints</h3>
|
||||||
|
<pre className="text-xs text-gray-500 font-mono">
|
||||||
|
{JSON.stringify(desire.style_hints, null, 2)}
|
||||||
|
</pre>
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
|
||||||
|
{desire.status === 'open' && (
|
||||||
|
<div className="mt-6 pt-4 border-t border-surface-3">
|
||||||
|
<Link to="/editor" className="btn-primary">
|
||||||
|
Fulfill this Desire →
|
||||||
|
</Link>
|
||||||
|
<p className="text-xs text-gray-500 mt-2">
|
||||||
|
Write a shader that matches this description, then submit it as fulfillment.
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
|
||||||
|
{desire.fulfilled_by_shader && (
|
||||||
|
<div className="mt-6 pt-4 border-t border-surface-3">
|
||||||
|
<h3 className="text-sm font-medium text-gray-400 mb-2">Fulfilled by</h3>
|
||||||
|
<Link
|
||||||
|
to={`/shader/${desire.fulfilled_by_shader}`}
|
||||||
|
className="text-fracta-400 hover:text-fracta-300"
|
||||||
|
>
|
||||||
|
View shader →
|
||||||
|
</Link>
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
232
services/frontend/src/pages/Editor.tsx
Normal file
232
services/frontend/src/pages/Editor.tsx
Normal file
|
|
@ -0,0 +1,232 @@
|
||||||
|
/**
|
||||||
|
* Editor page — GLSL editor with live WebGL preview.
|
||||||
|
*
|
||||||
|
* Split pane: code editor (left), live preview (right).
|
||||||
|
* Uses a textarea for M1 (Monaco editor integration comes later).
|
||||||
|
*/
|
||||||
|
|
||||||
|
import { useState, useEffect, useCallback, useRef } from 'react';
|
||||||
|
import { useParams, useNavigate } from 'react-router-dom';
|
||||||
|
import { useQuery } from '@tanstack/react-query';
|
||||||
|
import api from '@/lib/api';
|
||||||
|
import { useAuthStore } from '@/stores/auth';
|
||||||
|
import ShaderCanvas from '@/components/ShaderCanvas';
|
||||||
|
|
||||||
|
const DEFAULT_SHADER = `// Fractafrag — write your shader here
|
||||||
|
// Shadertoy-compatible: mainImage(out vec4 fragColor, in vec2 fragCoord)
|
||||||
|
// Available uniforms: iTime, iResolution, iMouse
|
||||||
|
|
||||||
|
void mainImage(out vec4 fragColor, in vec2 fragCoord) {
|
||||||
|
vec2 uv = fragCoord / iResolution.xy;
|
||||||
|
float t = iTime;
|
||||||
|
|
||||||
|
// Gradient with time-based animation
|
||||||
|
vec3 col = 0.5 + 0.5 * cos(t + uv.xyx + vec3(0, 2, 4));
|
||||||
|
|
||||||
|
// Add some structure
|
||||||
|
float d = length(uv - 0.5);
|
||||||
|
col *= 1.0 - smoothstep(0.0, 0.5, d);
|
||||||
|
col += 0.05;
|
||||||
|
|
||||||
|
fragColor = vec4(col, 1.0);
|
||||||
|
}
|
||||||
|
`;
|
||||||
|
|
||||||
|
export default function Editor() {
|
||||||
|
const { id } = useParams<{ id: string }>();
|
||||||
|
const navigate = useNavigate();
|
||||||
|
const { isAuthenticated, user } = useAuthStore();
|
||||||
|
|
||||||
|
const [code, setCode] = useState(DEFAULT_SHADER);
|
||||||
|
const [liveCode, setLiveCode] = useState(DEFAULT_SHADER);
|
||||||
|
const [title, setTitle] = useState('Untitled Shader');
|
||||||
|
const [description, setDescription] = useState('');
|
||||||
|
const [tags, setTags] = useState('');
|
||||||
|
const [shaderType, setShaderType] = useState('2d');
|
||||||
|
const [compileError, setCompileError] = useState('');
|
||||||
|
const [submitting, setSubmitting] = useState(false);
|
||||||
|
const [submitError, setSubmitError] = useState('');
|
||||||
|
const [showMeta, setShowMeta] = useState(false);
|
||||||
|
|
||||||
|
const debounceRef = useRef<ReturnType<typeof setTimeout>>();
|
||||||
|
|
||||||
|
// Load existing shader for forking
|
||||||
|
const { data: existingShader } = useQuery({
|
||||||
|
queryKey: ['shader', id],
|
||||||
|
queryFn: async () => {
|
||||||
|
const { data } = await api.get(`/shaders/${id}`);
|
||||||
|
return data;
|
||||||
|
},
|
||||||
|
enabled: !!id,
|
||||||
|
});
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
if (existingShader) {
|
||||||
|
setCode(existingShader.glsl_code);
|
||||||
|
setLiveCode(existingShader.glsl_code);
|
||||||
|
setTitle(`Fork of ${existingShader.title}`);
|
||||||
|
setShaderType(existingShader.shader_type);
|
||||||
|
setTags(existingShader.tags?.join(', ') || '');
|
||||||
|
}
|
||||||
|
}, [existingShader]);
|
||||||
|
|
||||||
|
// Debounced live preview update
|
||||||
|
const handleCodeChange = useCallback((value: string) => {
|
||||||
|
setCode(value);
|
||||||
|
if (debounceRef.current) clearTimeout(debounceRef.current);
|
||||||
|
debounceRef.current = setTimeout(() => {
|
||||||
|
setLiveCode(value);
|
||||||
|
}, 400);
|
||||||
|
}, []);
|
||||||
|
|
||||||
|
const handleSubmit = async () => {
|
||||||
|
if (!isAuthenticated()) {
|
||||||
|
navigate('/login');
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
setSubmitting(true);
|
||||||
|
setSubmitError('');
|
||||||
|
|
||||||
|
try {
|
||||||
|
const { data } = await api.post('/shaders', {
|
||||||
|
title,
|
||||||
|
description,
|
||||||
|
glsl_code: code,
|
||||||
|
tags: tags.split(',').map(t => t.trim()).filter(Boolean),
|
||||||
|
shader_type: shaderType,
|
||||||
|
});
|
||||||
|
navigate(`/shader/${data.id}`);
|
||||||
|
} catch (err: any) {
|
||||||
|
const detail = err.response?.data?.detail;
|
||||||
|
if (typeof detail === 'object' && detail.errors) {
|
||||||
|
setSubmitError(detail.errors.join('\n'));
|
||||||
|
} else {
|
||||||
|
setSubmitError(detail || 'Submission failed');
|
||||||
|
}
|
||||||
|
} finally {
|
||||||
|
setSubmitting(false);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
return (
|
||||||
|
<div className="h-[calc(100vh-3.5rem)] flex flex-col">
|
||||||
|
{/* Toolbar */}
|
||||||
|
<div className="flex items-center justify-between px-4 py-2 bg-surface-1 border-b border-surface-3">
|
||||||
|
<div className="flex items-center gap-3">
|
||||||
|
<input
|
||||||
|
type="text"
|
||||||
|
value={title}
|
||||||
|
onChange={(e) => setTitle(e.target.value)}
|
||||||
|
className="bg-transparent text-lg font-medium text-gray-100 focus:outline-none
|
||||||
|
border-b border-transparent focus:border-fracta-500 transition-colors"
|
||||||
|
placeholder="Shader title..."
|
||||||
|
/>
|
||||||
|
<button
|
||||||
|
onClick={() => setShowMeta(!showMeta)}
|
||||||
|
className="btn-ghost text-xs py-1 px-2"
|
||||||
|
>
|
||||||
|
{showMeta ? 'Hide details' : 'Details'}
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div className="flex items-center gap-2">
|
||||||
|
{compileError && (
|
||||||
|
<span className="text-xs text-red-400 max-w-xs truncate" title={compileError}>
|
||||||
|
⚠ {compileError.split('\n')[0]}
|
||||||
|
</span>
|
||||||
|
)}
|
||||||
|
<button
|
||||||
|
onClick={handleSubmit}
|
||||||
|
disabled={submitting || !!compileError}
|
||||||
|
className="btn-primary text-sm py-1.5"
|
||||||
|
>
|
||||||
|
{submitting ? 'Publishing...' : 'Publish'}
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{/* Metadata panel */}
|
||||||
|
{showMeta && (
|
||||||
|
<div className="px-4 py-3 bg-surface-1 border-b border-surface-3 flex gap-4 items-end animate-slide-up">
|
||||||
|
<div className="flex-1">
|
||||||
|
<label className="text-xs text-gray-500">Description</label>
|
||||||
|
<input
|
||||||
|
type="text"
|
||||||
|
value={description}
|
||||||
|
onChange={(e) => setDescription(e.target.value)}
|
||||||
|
className="input text-sm mt-1"
|
||||||
|
placeholder="What does this shader do?"
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
<div className="w-48">
|
||||||
|
<label className="text-xs text-gray-500">Tags (comma-separated)</label>
|
||||||
|
<input
|
||||||
|
type="text"
|
||||||
|
value={tags}
|
||||||
|
onChange={(e) => setTags(e.target.value)}
|
||||||
|
className="input text-sm mt-1"
|
||||||
|
placeholder="fractal, noise, 3d"
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
<div className="w-32">
|
||||||
|
<label className="text-xs text-gray-500">Type</label>
|
||||||
|
<select
|
||||||
|
value={shaderType}
|
||||||
|
onChange={(e) => setShaderType(e.target.value)}
|
||||||
|
className="input text-sm mt-1"
|
||||||
|
>
|
||||||
|
<option value="2d">2D</option>
|
||||||
|
<option value="3d">3D</option>
|
||||||
|
<option value="audio-reactive">Audio</option>
|
||||||
|
</select>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
|
||||||
|
{/* Submit error */}
|
||||||
|
{submitError && (
|
||||||
|
<div className="px-4 py-2 bg-red-600/10 text-red-400 text-sm border-b border-red-600/20">
|
||||||
|
{submitError}
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
|
||||||
|
{/* Split pane: editor + preview */}
|
||||||
|
<div className="flex-1 flex min-h-0">
|
||||||
|
{/* Code editor */}
|
||||||
|
<div className="w-1/2 flex flex-col border-r border-surface-3">
|
||||||
|
<div className="px-3 py-1.5 bg-surface-2 text-xs text-gray-500 border-b border-surface-3 flex items-center gap-2">
|
||||||
|
<span className="w-2 h-2 rounded-full bg-green-500" />
|
||||||
|
fragment.glsl
|
||||||
|
</div>
|
||||||
|
<textarea
|
||||||
|
value={code}
|
||||||
|
onChange={(e) => handleCodeChange(e.target.value)}
|
||||||
|
className="flex-1 bg-surface-0 text-gray-200 font-mono text-sm p-4
|
||||||
|
resize-none focus:outline-none leading-relaxed
|
||||||
|
selection:bg-fracta-600/30"
|
||||||
|
spellCheck={false}
|
||||||
|
autoCapitalize="off"
|
||||||
|
autoCorrect="off"
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{/* Live preview */}
|
||||||
|
<div className="w-1/2 bg-black relative">
|
||||||
|
<ShaderCanvas
|
||||||
|
code={liveCode}
|
||||||
|
className="w-full h-full"
|
||||||
|
animate={true}
|
||||||
|
onError={(err) => setCompileError(err)}
|
||||||
|
onCompileSuccess={() => setCompileError('')}
|
||||||
|
/>
|
||||||
|
{!liveCode.trim() && (
|
||||||
|
<div className="absolute inset-0 flex items-center justify-center text-gray-600">
|
||||||
|
Write some GLSL to see it rendered live
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
127
services/frontend/src/pages/Explore.tsx
Normal file
127
services/frontend/src/pages/Explore.tsx
Normal file
|
|
@ -0,0 +1,127 @@
|
||||||
|
/**
|
||||||
|
* Explore page — browse shaders by tag, trending, new, top.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import { useState } from 'react';
|
||||||
|
import { useQuery } from '@tanstack/react-query';
|
||||||
|
import { Link, useSearchParams } from 'react-router-dom';
|
||||||
|
import api from '@/lib/api';
|
||||||
|
import ShaderCanvas from '@/components/ShaderCanvas';
|
||||||
|
|
||||||
|
type SortOption = 'trending' | 'new' | 'top';
|
||||||
|
|
||||||
|
export default function Explore() {
|
||||||
|
const [searchParams, setSearchParams] = useSearchParams();
|
||||||
|
const [sort, setSort] = useState<SortOption>((searchParams.get('sort') as SortOption) || 'trending');
|
||||||
|
const [query, setQuery] = useState(searchParams.get('q') || '');
|
||||||
|
const tagFilter = searchParams.get('tags')?.split(',').filter(Boolean) || [];
|
||||||
|
|
||||||
|
const { data: shaders = [], isLoading } = useQuery({
|
||||||
|
queryKey: ['explore', sort, query, tagFilter.join(',')],
|
||||||
|
queryFn: async () => {
|
||||||
|
const params: any = { sort, limit: 30 };
|
||||||
|
if (query) params.q = query;
|
||||||
|
if (tagFilter.length) params.tags = tagFilter;
|
||||||
|
const { data } = await api.get('/shaders', { params });
|
||||||
|
return data;
|
||||||
|
},
|
||||||
|
});
|
||||||
|
|
||||||
|
const handleSearch = (e: React.FormEvent) => {
|
||||||
|
e.preventDefault();
|
||||||
|
setSearchParams({ sort, q: query });
|
||||||
|
};
|
||||||
|
|
||||||
|
return (
|
||||||
|
<div className="max-w-7xl mx-auto px-4 py-6">
|
||||||
|
<div className="flex items-center justify-between mb-6">
|
||||||
|
<h1 className="text-xl font-semibold">Explore</h1>
|
||||||
|
|
||||||
|
{/* Sort tabs */}
|
||||||
|
<div className="flex gap-1 bg-surface-2 rounded-lg p-1">
|
||||||
|
{(['trending', 'new', 'top'] as SortOption[]).map((s) => (
|
||||||
|
<button
|
||||||
|
key={s}
|
||||||
|
onClick={() => setSort(s)}
|
||||||
|
className={`px-3 py-1 text-sm rounded-md transition-colors ${
|
||||||
|
sort === s ? 'bg-fracta-600 text-white' : 'text-gray-400 hover:text-gray-200'
|
||||||
|
}`}
|
||||||
|
>
|
||||||
|
{s.charAt(0).toUpperCase() + s.slice(1)}
|
||||||
|
</button>
|
||||||
|
))}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{/* Search */}
|
||||||
|
<form onSubmit={handleSearch} className="mb-6">
|
||||||
|
<input
|
||||||
|
type="text"
|
||||||
|
value={query}
|
||||||
|
onChange={(e) => setQuery(e.target.value)}
|
||||||
|
className="input max-w-md"
|
||||||
|
placeholder="Search shaders..."
|
||||||
|
/>
|
||||||
|
</form>
|
||||||
|
|
||||||
|
{/* Tag filter pills */}
|
||||||
|
{tagFilter.length > 0 && (
|
||||||
|
<div className="flex gap-2 mb-4">
|
||||||
|
{tagFilter.map((tag) => (
|
||||||
|
<span key={tag} className="text-xs px-2 py-1 bg-fracta-600/20 text-fracta-400 rounded-full flex items-center gap-1">
|
||||||
|
#{tag}
|
||||||
|
<button
|
||||||
|
onClick={() => {
|
||||||
|
const newTags = tagFilter.filter(t => t !== tag);
|
||||||
|
setSearchParams(newTags.length ? { tags: newTags.join(',') } : {});
|
||||||
|
}}
|
||||||
|
className="hover:text-white"
|
||||||
|
>
|
||||||
|
×
|
||||||
|
</button>
|
||||||
|
</span>
|
||||||
|
))}
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
|
||||||
|
{/* Grid */}
|
||||||
|
{isLoading ? (
|
||||||
|
<div className="grid grid-cols-1 sm:grid-cols-2 lg:grid-cols-3 xl:grid-cols-4 gap-4">
|
||||||
|
{Array.from({ length: 8 }).map((_, i) => (
|
||||||
|
<div key={i} className="card animate-pulse">
|
||||||
|
<div className="aspect-video bg-surface-3" />
|
||||||
|
<div className="p-3 space-y-2">
|
||||||
|
<div className="h-4 bg-surface-3 rounded w-3/4" />
|
||||||
|
<div className="h-3 bg-surface-3 rounded w-1/2" />
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
))}
|
||||||
|
</div>
|
||||||
|
) : shaders.length > 0 ? (
|
||||||
|
<div className="grid grid-cols-1 sm:grid-cols-2 lg:grid-cols-3 xl:grid-cols-4 gap-4">
|
||||||
|
{shaders.map((shader: any) => (
|
||||||
|
<Link key={shader.id} to={`/shader/${shader.id}`} className="card group">
|
||||||
|
<div className="aspect-video bg-surface-2 overflow-hidden">
|
||||||
|
<ShaderCanvas code={shader.glsl_code} className="w-full h-full" animate={true} />
|
||||||
|
</div>
|
||||||
|
<div className="p-3">
|
||||||
|
<h3 className="font-medium text-gray-100 group-hover:text-fracta-400 transition-colors truncate">
|
||||||
|
{shader.title}
|
||||||
|
</h3>
|
||||||
|
<div className="flex items-center gap-2 mt-1 text-xs text-gray-500">
|
||||||
|
<span>{shader.shader_type}</span>
|
||||||
|
<span>·</span>
|
||||||
|
<span>{shader.view_count} views</span>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</Link>
|
||||||
|
))}
|
||||||
|
</div>
|
||||||
|
) : (
|
||||||
|
<div className="text-center py-20 text-gray-500">
|
||||||
|
No shaders found. Try a different search or sort.
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
203
services/frontend/src/pages/Feed.tsx
Normal file
203
services/frontend/src/pages/Feed.tsx
Normal file
|
|
@ -0,0 +1,203 @@
|
||||||
|
/**
|
||||||
|
* Feed page — infinite scroll of live-rendered shaders.
|
||||||
|
* Dwell time tracking via IntersectionObserver.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import { useInfiniteQuery } from '@tanstack/react-query';
|
||||||
|
import { useRef, useEffect, useCallback } from 'react';
|
||||||
|
import { Link } from 'react-router-dom';
|
||||||
|
import api from '@/lib/api';
|
||||||
|
import { useAuthStore } from '@/stores/auth';
|
||||||
|
import ShaderCanvas from '@/components/ShaderCanvas';
|
||||||
|
|
||||||
|
interface Shader {
|
||||||
|
id: string;
|
||||||
|
title: string;
|
||||||
|
author_id: string | null;
|
||||||
|
glsl_code: string;
|
||||||
|
thumbnail_url: string | null;
|
||||||
|
tags: string[];
|
||||||
|
shader_type: string;
|
||||||
|
score: number;
|
||||||
|
view_count: number;
|
||||||
|
is_ai_generated: boolean;
|
||||||
|
style_metadata: any;
|
||||||
|
created_at: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
function FeedCard({ shader }: { shader: Shader }) {
|
||||||
|
const cardRef = useRef<HTMLDivElement>(null);
|
||||||
|
const startTimeRef = useRef<number | null>(null);
|
||||||
|
const { isAuthenticated } = useAuthStore();
|
||||||
|
|
||||||
|
// Dwell time tracking
|
||||||
|
useEffect(() => {
|
||||||
|
const el = cardRef.current;
|
||||||
|
if (!el) return;
|
||||||
|
|
||||||
|
const observer = new IntersectionObserver(
|
||||||
|
(entries) => {
|
||||||
|
for (const entry of entries) {
|
||||||
|
if (entry.isIntersecting) {
|
||||||
|
startTimeRef.current = Date.now();
|
||||||
|
} else if (startTimeRef.current) {
|
||||||
|
const dwell = (Date.now() - startTimeRef.current) / 1000;
|
||||||
|
if (dwell > 1) {
|
||||||
|
// Fire-and-forget dwell report
|
||||||
|
api.post('/feed/dwell', {
|
||||||
|
shader_id: shader.id,
|
||||||
|
dwell_secs: dwell,
|
||||||
|
replayed: false,
|
||||||
|
}).catch(() => {}); // best effort
|
||||||
|
}
|
||||||
|
startTimeRef.current = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{ threshold: 0.5 },
|
||||||
|
);
|
||||||
|
|
||||||
|
observer.observe(el);
|
||||||
|
return () => observer.disconnect();
|
||||||
|
}, [shader.id]);
|
||||||
|
|
||||||
|
return (
|
||||||
|
<div ref={cardRef} className="card group animate-fade-in">
|
||||||
|
<Link to={`/shader/${shader.id}`} className="block">
|
||||||
|
<div className="aspect-video bg-surface-2 relative overflow-hidden">
|
||||||
|
<ShaderCanvas
|
||||||
|
code={shader.glsl_code}
|
||||||
|
className="w-full h-full"
|
||||||
|
animate={true}
|
||||||
|
/>
|
||||||
|
{shader.is_ai_generated && (
|
||||||
|
<span className="absolute top-2 right-2 px-2 py-0.5 bg-fracta-600/80 text-xs rounded-full">
|
||||||
|
AI
|
||||||
|
</span>
|
||||||
|
)}
|
||||||
|
</div>
|
||||||
|
</Link>
|
||||||
|
|
||||||
|
<div className="p-3">
|
||||||
|
<Link to={`/shader/${shader.id}`}>
|
||||||
|
<h3 className="font-medium text-gray-100 group-hover:text-fracta-400 transition-colors truncate">
|
||||||
|
{shader.title}
|
||||||
|
</h3>
|
||||||
|
</Link>
|
||||||
|
<div className="flex items-center justify-between mt-1">
|
||||||
|
<div className="flex items-center gap-2 text-xs text-gray-500">
|
||||||
|
<span>{shader.shader_type}</span>
|
||||||
|
<span>·</span>
|
||||||
|
<span>{shader.view_count} views</span>
|
||||||
|
</div>
|
||||||
|
<div className="flex gap-1">
|
||||||
|
{shader.tags.slice(0, 3).map((tag) => (
|
||||||
|
<span key={tag} className="text-xs px-1.5 py-0.5 bg-surface-3 rounded text-gray-400">
|
||||||
|
{tag}
|
||||||
|
</span>
|
||||||
|
))}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export default function Feed() {
|
||||||
|
const sentinelRef = useRef<HTMLDivElement>(null);
|
||||||
|
|
||||||
|
const {
|
||||||
|
data,
|
||||||
|
fetchNextPage,
|
||||||
|
hasNextPage,
|
||||||
|
isFetchingNextPage,
|
||||||
|
isLoading,
|
||||||
|
error,
|
||||||
|
} = useInfiniteQuery({
|
||||||
|
queryKey: ['feed'],
|
||||||
|
queryFn: async ({ pageParam = 0 }) => {
|
||||||
|
const { data } = await api.get('/feed', { params: { offset: pageParam, limit: 20 } });
|
||||||
|
return data;
|
||||||
|
},
|
||||||
|
getNextPageParam: (lastPage, allPages) => {
|
||||||
|
if (lastPage.length < 20) return undefined;
|
||||||
|
return allPages.flat().length;
|
||||||
|
},
|
||||||
|
initialPageParam: 0,
|
||||||
|
});
|
||||||
|
|
||||||
|
// Infinite scroll trigger
|
||||||
|
useEffect(() => {
|
||||||
|
const sentinel = sentinelRef.current;
|
||||||
|
if (!sentinel) return;
|
||||||
|
|
||||||
|
const observer = new IntersectionObserver(
|
||||||
|
(entries) => {
|
||||||
|
if (entries[0]?.isIntersecting && hasNextPage && !isFetchingNextPage) {
|
||||||
|
fetchNextPage();
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{ rootMargin: '200px' },
|
||||||
|
);
|
||||||
|
|
||||||
|
observer.observe(sentinel);
|
||||||
|
return () => observer.disconnect();
|
||||||
|
}, [hasNextPage, isFetchingNextPage, fetchNextPage]);
|
||||||
|
|
||||||
|
const shaders = data?.pages.flat() ?? [];
|
||||||
|
|
||||||
|
return (
|
||||||
|
<div className="max-w-7xl mx-auto px-4 py-6">
|
||||||
|
<div className="flex items-center justify-between mb-6">
|
||||||
|
<h1 className="text-xl font-semibold">Your Feed</h1>
|
||||||
|
<Link to="/editor" className="btn-primary text-sm">
|
||||||
|
+ New Shader
|
||||||
|
</Link>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{isLoading && (
|
||||||
|
<div className="grid grid-cols-1 sm:grid-cols-2 lg:grid-cols-3 gap-4">
|
||||||
|
{Array.from({ length: 6 }).map((_, i) => (
|
||||||
|
<div key={i} className="card animate-pulse">
|
||||||
|
<div className="aspect-video bg-surface-3" />
|
||||||
|
<div className="p-3 space-y-2">
|
||||||
|
<div className="h-4 bg-surface-3 rounded w-3/4" />
|
||||||
|
<div className="h-3 bg-surface-3 rounded w-1/2" />
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
))}
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
|
||||||
|
{error && (
|
||||||
|
<div className="p-4 bg-red-600/10 border border-red-600/20 rounded-lg text-red-400">
|
||||||
|
Failed to load feed. Please try again.
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
|
||||||
|
{shaders.length > 0 && (
|
||||||
|
<div className="grid grid-cols-1 sm:grid-cols-2 lg:grid-cols-3 gap-4">
|
||||||
|
{shaders.map((shader: Shader) => (
|
||||||
|
<FeedCard key={shader.id} shader={shader} />
|
||||||
|
))}
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
|
||||||
|
{shaders.length === 0 && !isLoading && (
|
||||||
|
<div className="text-center py-20">
|
||||||
|
<p className="text-gray-400 text-lg">No shaders yet</p>
|
||||||
|
<p className="text-gray-500 mt-2">Be the first to create one</p>
|
||||||
|
<Link to="/editor" className="btn-primary mt-4 inline-flex">
|
||||||
|
Open Editor
|
||||||
|
</Link>
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
|
||||||
|
{/* Infinite scroll sentinel */}
|
||||||
|
<div ref={sentinelRef} className="h-10" />
|
||||||
|
{isFetchingNextPage && (
|
||||||
|
<div className="text-center py-4 text-gray-500">Loading more...</div>
|
||||||
|
)}
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
106
services/frontend/src/pages/Generate.tsx
Normal file
106
services/frontend/src/pages/Generate.tsx
Normal file
|
|
@ -0,0 +1,106 @@
|
||||||
|
/**
|
||||||
|
* AI Generation page — prompt-to-shader interface.
|
||||||
|
* Stub for M5 — shows UI with "coming soon" state.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import { useState } from 'react';
|
||||||
|
import { useAuthStore } from '@/stores/auth';
|
||||||
|
import { Link } from 'react-router-dom';
|
||||||
|
|
||||||
|
export default function Generate() {
|
||||||
|
const { isAuthenticated, user } = useAuthStore();
|
||||||
|
const [prompt, setPrompt] = useState('');
|
||||||
|
|
||||||
|
return (
|
||||||
|
<div className="max-w-3xl mx-auto px-4 py-6">
|
||||||
|
<div className="text-center mb-8">
|
||||||
|
<h1 className="text-2xl font-bold">AI Shader Generator</h1>
|
||||||
|
<p className="text-gray-400 mt-2">
|
||||||
|
Describe what you want to see and let AI write the shader for you.
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div className="card p-6">
|
||||||
|
{/* Prompt input */}
|
||||||
|
<div className="mb-6">
|
||||||
|
<label className="block text-sm text-gray-400 mb-2">What do you want to see?</label>
|
||||||
|
<textarea
|
||||||
|
value={prompt}
|
||||||
|
onChange={(e) => setPrompt(e.target.value)}
|
||||||
|
className="input min-h-[100px] resize-y font-normal"
|
||||||
|
placeholder="A flowing aurora borealis with deep purples and greens, slowly morphing..."
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{/* Style controls */}
|
||||||
|
<div className="grid grid-cols-3 gap-4 mb-6">
|
||||||
|
<div>
|
||||||
|
<label className="block text-xs text-gray-500 mb-1">Chaos Level</label>
|
||||||
|
<input type="range" min="0" max="100" defaultValue="50"
|
||||||
|
className="w-full accent-fracta-500" />
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<label className="block text-xs text-gray-500 mb-1">Color Temperature</label>
|
||||||
|
<select className="input text-sm">
|
||||||
|
<option>Warm</option>
|
||||||
|
<option>Cool</option>
|
||||||
|
<option>Neutral</option>
|
||||||
|
<option>Monochrome</option>
|
||||||
|
</select>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<label className="block text-xs text-gray-500 mb-1">Motion Type</label>
|
||||||
|
<select className="input text-sm">
|
||||||
|
<option>Fluid</option>
|
||||||
|
<option>Geometric</option>
|
||||||
|
<option>Pulsing</option>
|
||||||
|
<option>Static</option>
|
||||||
|
</select>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{/* Generate button / status */}
|
||||||
|
<div className="text-center">
|
||||||
|
<button
|
||||||
|
disabled
|
||||||
|
className="btn-primary opacity-60 cursor-not-allowed px-8 py-3 text-lg"
|
||||||
|
>
|
||||||
|
✨ Generate Shader
|
||||||
|
</button>
|
||||||
|
<p className="text-sm text-gray-500 mt-3">
|
||||||
|
AI generation is coming in M5. For now, use the{' '}
|
||||||
|
<Link to="/editor" className="text-fracta-400 hover:text-fracta-300">editor</Link>{' '}
|
||||||
|
to write shaders manually.
|
||||||
|
</p>
|
||||||
|
|
||||||
|
{isAuthenticated() && user && (
|
||||||
|
<p className="text-xs text-gray-600 mt-2">
|
||||||
|
Credits remaining: {user.ai_credits_remaining}
|
||||||
|
</p>
|
||||||
|
)}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{/* Teaser examples */}
|
||||||
|
<div className="mt-8">
|
||||||
|
<h2 className="text-sm font-medium text-gray-400 mb-3">Example prompts (coming soon)</h2>
|
||||||
|
<div className="grid grid-cols-1 sm:grid-cols-2 gap-3">
|
||||||
|
{[
|
||||||
|
"Ragdoll physics but dark and slow",
|
||||||
|
"Underwater caustics with bioluminescent particles",
|
||||||
|
"Infinite fractal zoom through a crystal cathedral",
|
||||||
|
"VHS glitch art with neon pink scanlines",
|
||||||
|
].map((example) => (
|
||||||
|
<button
|
||||||
|
key={example}
|
||||||
|
onClick={() => setPrompt(example)}
|
||||||
|
className="text-left p-3 bg-surface-2 hover:bg-surface-3 rounded-lg text-sm text-gray-400 transition-colors"
|
||||||
|
>
|
||||||
|
"{example}"
|
||||||
|
</button>
|
||||||
|
))}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
97
services/frontend/src/pages/Login.tsx
Normal file
97
services/frontend/src/pages/Login.tsx
Normal file
|
|
@ -0,0 +1,97 @@
|
||||||
|
import { useState } from 'react';
|
||||||
|
import { Link, useNavigate } from 'react-router-dom';
|
||||||
|
import api from '@/lib/api';
|
||||||
|
import { useAuthStore } from '@/stores/auth';
|
||||||
|
|
||||||
|
export default function Login() {
|
||||||
|
const [email, setEmail] = useState('');
|
||||||
|
const [password, setPassword] = useState('');
|
||||||
|
const [error, setError] = useState('');
|
||||||
|
const [loading, setLoading] = useState(false);
|
||||||
|
const navigate = useNavigate();
|
||||||
|
const { login } = useAuthStore();
|
||||||
|
|
||||||
|
const handleSubmit = async (e: React.FormEvent) => {
|
||||||
|
e.preventDefault();
|
||||||
|
setError('');
|
||||||
|
setLoading(true);
|
||||||
|
|
||||||
|
try {
|
||||||
|
const { data } = await api.post('/auth/login', {
|
||||||
|
email,
|
||||||
|
password,
|
||||||
|
turnstile_token: 'dev-bypass', // TODO: Turnstile widget
|
||||||
|
});
|
||||||
|
|
||||||
|
// Fetch user profile
|
||||||
|
const profileResp = await api.get('/me', {
|
||||||
|
headers: { Authorization: `Bearer ${data.access_token}` },
|
||||||
|
});
|
||||||
|
|
||||||
|
login(data.access_token, profileResp.data);
|
||||||
|
navigate('/');
|
||||||
|
} catch (err: any) {
|
||||||
|
setError(err.response?.data?.detail || 'Login failed');
|
||||||
|
} finally {
|
||||||
|
setLoading(false);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
return (
|
||||||
|
<div className="min-h-screen bg-surface-0 flex items-center justify-center px-4">
|
||||||
|
<div className="w-full max-w-sm">
|
||||||
|
<div className="text-center mb-8">
|
||||||
|
<Link to="/" className="inline-block">
|
||||||
|
<h1 className="text-2xl font-bold bg-gradient-to-r from-fracta-400 to-fracta-600 bg-clip-text text-transparent">
|
||||||
|
fractafrag
|
||||||
|
</h1>
|
||||||
|
</Link>
|
||||||
|
<p className="text-gray-400 mt-2">Welcome back</p>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<form onSubmit={handleSubmit} className="card p-6 space-y-4">
|
||||||
|
{error && (
|
||||||
|
<div className="p-3 bg-red-600/10 border border-red-600/20 rounded-lg text-red-400 text-sm">
|
||||||
|
{error}
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
|
||||||
|
<div>
|
||||||
|
<label htmlFor="email" className="block text-sm text-gray-400 mb-1">Email</label>
|
||||||
|
<input
|
||||||
|
id="email"
|
||||||
|
type="email"
|
||||||
|
value={email}
|
||||||
|
onChange={(e) => setEmail(e.target.value)}
|
||||||
|
className="input"
|
||||||
|
placeholder="you@example.com"
|
||||||
|
required
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div>
|
||||||
|
<label htmlFor="password" className="block text-sm text-gray-400 mb-1">Password</label>
|
||||||
|
<input
|
||||||
|
id="password"
|
||||||
|
type="password"
|
||||||
|
value={password}
|
||||||
|
onChange={(e) => setPassword(e.target.value)}
|
||||||
|
className="input"
|
||||||
|
placeholder="••••••••"
|
||||||
|
required
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<button type="submit" disabled={loading} className="btn-primary w-full">
|
||||||
|
{loading ? 'Signing in...' : 'Sign In'}
|
||||||
|
</button>
|
||||||
|
|
||||||
|
<p className="text-center text-sm text-gray-500">
|
||||||
|
Don't have an account?{' '}
|
||||||
|
<Link to="/register" className="text-fracta-400 hover:text-fracta-300">Sign up</Link>
|
||||||
|
</p>
|
||||||
|
</form>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
91
services/frontend/src/pages/Profile.tsx
Normal file
91
services/frontend/src/pages/Profile.tsx
Normal file
|
|
@ -0,0 +1,91 @@
|
||||||
|
/**
|
||||||
|
* Profile page — user's shaders, stats.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import { useParams } from 'react-router-dom';
|
||||||
|
import { useQuery } from '@tanstack/react-query';
|
||||||
|
import { Link } from 'react-router-dom';
|
||||||
|
import api from '@/lib/api';
|
||||||
|
import ShaderCanvas from '@/components/ShaderCanvas';
|
||||||
|
|
||||||
|
export default function Profile() {
|
||||||
|
const { username } = useParams<{ username: string }>();
|
||||||
|
|
||||||
|
const { data: profile, isLoading: loadingProfile } = useQuery({
|
||||||
|
queryKey: ['profile', username],
|
||||||
|
queryFn: async () => {
|
||||||
|
const { data } = await api.get(`/users/${username}`);
|
||||||
|
return data;
|
||||||
|
},
|
||||||
|
enabled: !!username,
|
||||||
|
});
|
||||||
|
|
||||||
|
const { data: shaders = [] } = useQuery({
|
||||||
|
queryKey: ['user-shaders', username],
|
||||||
|
queryFn: async () => {
|
||||||
|
// Use search to find shaders by this user
|
||||||
|
const { data } = await api.get('/shaders', { params: { limit: 50 } });
|
||||||
|
// Filter client-side for now — proper user-shader endpoint in future
|
||||||
|
return data.filter((s: any) => s.author_id === profile?.id);
|
||||||
|
},
|
||||||
|
enabled: !!profile?.id,
|
||||||
|
});
|
||||||
|
|
||||||
|
if (loadingProfile) {
|
||||||
|
return (
|
||||||
|
<div className="max-w-4xl mx-auto px-4 py-10 text-center text-gray-500">Loading...</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!profile) {
|
||||||
|
return (
|
||||||
|
<div className="max-w-4xl mx-auto px-4 py-10 text-center text-red-400">User not found</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
return (
|
||||||
|
<div className="max-w-4xl mx-auto px-4 py-6">
|
||||||
|
{/* Profile header */}
|
||||||
|
<div className="flex items-center gap-4 mb-8">
|
||||||
|
<div className="w-16 h-16 bg-fracta-600/20 rounded-full flex items-center justify-center text-2xl">
|
||||||
|
{profile.username.charAt(0).toUpperCase()}
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<h1 className="text-xl font-bold flex items-center gap-2">
|
||||||
|
{profile.username}
|
||||||
|
{profile.is_verified_creator && (
|
||||||
|
<span className="text-fracta-400 text-sm">✓ Verified</span>
|
||||||
|
)}
|
||||||
|
</h1>
|
||||||
|
<p className="text-sm text-gray-500">
|
||||||
|
Joined {new Date(profile.created_at).toLocaleDateString()}
|
||||||
|
<span className="mx-2">·</span>
|
||||||
|
{profile.subscription_tier} tier
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{/* Shaders grid */}
|
||||||
|
<h2 className="text-lg font-semibold mb-4">Shaders ({shaders.length})</h2>
|
||||||
|
|
||||||
|
{shaders.length > 0 ? (
|
||||||
|
<div className="grid grid-cols-1 sm:grid-cols-2 lg:grid-cols-3 gap-4">
|
||||||
|
{shaders.map((shader: any) => (
|
||||||
|
<Link key={shader.id} to={`/shader/${shader.id}`} className="card group">
|
||||||
|
<div className="aspect-video bg-surface-2 overflow-hidden">
|
||||||
|
<ShaderCanvas code={shader.glsl_code} className="w-full h-full" animate={true} />
|
||||||
|
</div>
|
||||||
|
<div className="p-3">
|
||||||
|
<h3 className="font-medium text-gray-100 group-hover:text-fracta-400 transition-colors truncate">
|
||||||
|
{shader.title}
|
||||||
|
</h3>
|
||||||
|
</div>
|
||||||
|
</Link>
|
||||||
|
))}
|
||||||
|
</div>
|
||||||
|
) : (
|
||||||
|
<div className="text-center py-10 text-gray-500">No shaders yet</div>
|
||||||
|
)}
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
116
services/frontend/src/pages/Register.tsx
Normal file
116
services/frontend/src/pages/Register.tsx
Normal file
|
|
@ -0,0 +1,116 @@
|
||||||
|
import { useState } from 'react';
|
||||||
|
import { Link, useNavigate } from 'react-router-dom';
|
||||||
|
import api from '@/lib/api';
|
||||||
|
import { useAuthStore } from '@/stores/auth';
|
||||||
|
|
||||||
|
export default function Register() {
|
||||||
|
const [username, setUsername] = useState('');
|
||||||
|
const [email, setEmail] = useState('');
|
||||||
|
const [password, setPassword] = useState('');
|
||||||
|
const [error, setError] = useState('');
|
||||||
|
const [loading, setLoading] = useState(false);
|
||||||
|
const navigate = useNavigate();
|
||||||
|
const { login } = useAuthStore();
|
||||||
|
|
||||||
|
const handleSubmit = async (e: React.FormEvent) => {
|
||||||
|
e.preventDefault();
|
||||||
|
setError('');
|
||||||
|
setLoading(true);
|
||||||
|
|
||||||
|
try {
|
||||||
|
const { data } = await api.post('/auth/register', {
|
||||||
|
username,
|
||||||
|
email,
|
||||||
|
password,
|
||||||
|
turnstile_token: 'dev-bypass', // TODO: Turnstile widget
|
||||||
|
});
|
||||||
|
|
||||||
|
const profileResp = await api.get('/me', {
|
||||||
|
headers: { Authorization: `Bearer ${data.access_token}` },
|
||||||
|
});
|
||||||
|
|
||||||
|
login(data.access_token, profileResp.data);
|
||||||
|
navigate('/');
|
||||||
|
} catch (err: any) {
|
||||||
|
setError(err.response?.data?.detail || 'Registration failed');
|
||||||
|
} finally {
|
||||||
|
setLoading(false);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
return (
|
||||||
|
<div className="min-h-screen bg-surface-0 flex items-center justify-center px-4">
|
||||||
|
<div className="w-full max-w-sm">
|
||||||
|
<div className="text-center mb-8">
|
||||||
|
<Link to="/" className="inline-block">
|
||||||
|
<h1 className="text-2xl font-bold bg-gradient-to-r from-fracta-400 to-fracta-600 bg-clip-text text-transparent">
|
||||||
|
fractafrag
|
||||||
|
</h1>
|
||||||
|
</Link>
|
||||||
|
<p className="text-gray-400 mt-2">Create your account</p>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<form onSubmit={handleSubmit} className="card p-6 space-y-4">
|
||||||
|
{error && (
|
||||||
|
<div className="p-3 bg-red-600/10 border border-red-600/20 rounded-lg text-red-400 text-sm">
|
||||||
|
{error}
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
|
||||||
|
<div>
|
||||||
|
<label htmlFor="username" className="block text-sm text-gray-400 mb-1">Username</label>
|
||||||
|
<input
|
||||||
|
id="username"
|
||||||
|
type="text"
|
||||||
|
value={username}
|
||||||
|
onChange={(e) => setUsername(e.target.value)}
|
||||||
|
className="input"
|
||||||
|
placeholder="shader_wizard"
|
||||||
|
pattern="[a-zA-Z0-9_-]+"
|
||||||
|
minLength={3}
|
||||||
|
maxLength={30}
|
||||||
|
required
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div>
|
||||||
|
<label htmlFor="email" className="block text-sm text-gray-400 mb-1">Email</label>
|
||||||
|
<input
|
||||||
|
id="email"
|
||||||
|
type="email"
|
||||||
|
value={email}
|
||||||
|
onChange={(e) => setEmail(e.target.value)}
|
||||||
|
className="input"
|
||||||
|
placeholder="you@example.com"
|
||||||
|
required
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div>
|
||||||
|
<label htmlFor="password" className="block text-sm text-gray-400 mb-1">Password</label>
|
||||||
|
<input
|
||||||
|
id="password"
|
||||||
|
type="password"
|
||||||
|
value={password}
|
||||||
|
onChange={(e) => setPassword(e.target.value)}
|
||||||
|
className="input"
|
||||||
|
placeholder="••••••••"
|
||||||
|
minLength={8}
|
||||||
|
required
|
||||||
|
/>
|
||||||
|
<p className="text-xs text-gray-500 mt-1">Minimum 8 characters</p>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<button type="submit" disabled={loading} className="btn-primary w-full">
|
||||||
|
{loading ? 'Creating account...' : 'Create Account'}
|
||||||
|
</button>
|
||||||
|
|
||||||
|
<p className="text-center text-sm text-gray-500">
|
||||||
|
Already have an account?{' '}
|
||||||
|
<Link to="/login" className="text-fracta-400 hover:text-fracta-300">Sign in</Link>
|
||||||
|
</p>
|
||||||
|
</form>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
188
services/frontend/src/pages/Settings.tsx
Normal file
188
services/frontend/src/pages/Settings.tsx
Normal file
|
|
@ -0,0 +1,188 @@
|
||||||
|
/**
|
||||||
|
* Settings page — account, subscription, API keys.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import { useState } from 'react';
|
||||||
|
import { useQuery, useMutation, useQueryClient } from '@tanstack/react-query';
|
||||||
|
import { useNavigate } from 'react-router-dom';
|
||||||
|
import api from '@/lib/api';
|
||||||
|
import { useAuthStore } from '@/stores/auth';
|
||||||
|
|
||||||
|
export default function Settings() {
|
||||||
|
const { user, isAuthenticated } = useAuthStore();
|
||||||
|
const navigate = useNavigate();
|
||||||
|
const queryClient = useQueryClient();
|
||||||
|
|
||||||
|
const [newKeyName, setNewKeyName] = useState('');
|
||||||
|
const [createdKey, setCreatedKey] = useState<string | null>(null);
|
||||||
|
|
||||||
|
if (!isAuthenticated() || !user) {
|
||||||
|
navigate('/login');
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
const { data: apiKeys = [] } = useQuery({
|
||||||
|
queryKey: ['api-keys'],
|
||||||
|
queryFn: async () => {
|
||||||
|
const { data } = await api.get('/me/api-keys');
|
||||||
|
return data;
|
||||||
|
},
|
||||||
|
});
|
||||||
|
|
||||||
|
const createKey = useMutation({
|
||||||
|
mutationFn: async (name: string) => {
|
||||||
|
const { data } = await api.post('/me/api-keys', { name });
|
||||||
|
return data;
|
||||||
|
},
|
||||||
|
onSuccess: (data) => {
|
||||||
|
setCreatedKey(data.full_key);
|
||||||
|
setNewKeyName('');
|
||||||
|
queryClient.invalidateQueries({ queryKey: ['api-keys'] });
|
||||||
|
},
|
||||||
|
});
|
||||||
|
|
||||||
|
const revokeKey = useMutation({
|
||||||
|
mutationFn: async (keyId: string) => {
|
||||||
|
await api.delete(`/me/api-keys/${keyId}`);
|
||||||
|
},
|
||||||
|
onSuccess: () => queryClient.invalidateQueries({ queryKey: ['api-keys'] }),
|
||||||
|
});
|
||||||
|
|
||||||
|
return (
|
||||||
|
<div className="max-w-2xl mx-auto px-4 py-6">
|
||||||
|
<h1 className="text-xl font-semibold mb-6">Settings</h1>
|
||||||
|
|
||||||
|
{/* Account info */}
|
||||||
|
<section className="card p-6 mb-6">
|
||||||
|
<h2 className="text-lg font-medium mb-4">Account</h2>
|
||||||
|
<div className="space-y-3 text-sm">
|
||||||
|
<div className="flex justify-between">
|
||||||
|
<span className="text-gray-400">Username</span>
|
||||||
|
<span>{user.username}</span>
|
||||||
|
</div>
|
||||||
|
<div className="flex justify-between">
|
||||||
|
<span className="text-gray-400">Email</span>
|
||||||
|
<span>{user.email}</span>
|
||||||
|
</div>
|
||||||
|
<div className="flex justify-between">
|
||||||
|
<span className="text-gray-400">Subscription</span>
|
||||||
|
<span className="capitalize">{user.subscription_tier}</span>
|
||||||
|
</div>
|
||||||
|
<div className="flex justify-between">
|
||||||
|
<span className="text-gray-400">AI Credits</span>
|
||||||
|
<span>{user.ai_credits_remaining}</span>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</section>
|
||||||
|
|
||||||
|
{/* API Keys */}
|
||||||
|
<section className="card p-6 mb-6">
|
||||||
|
<h2 className="text-lg font-medium mb-4">API Keys (MCP)</h2>
|
||||||
|
<p className="text-sm text-gray-500 mb-4">
|
||||||
|
Connect AI tools like Claude Desktop to Fractafrag.
|
||||||
|
</p>
|
||||||
|
|
||||||
|
{/* New key created alert */}
|
||||||
|
{createdKey && (
|
||||||
|
<div className="mb-4 p-3 bg-green-600/10 border border-green-600/20 rounded-lg">
|
||||||
|
<p className="text-sm text-green-400 font-medium mb-1">
|
||||||
|
Key created! Copy it now — it won't be shown again.
|
||||||
|
</p>
|
||||||
|
<code className="block text-xs font-mono bg-surface-0 p-2 rounded mt-1 break-all select-all">
|
||||||
|
{createdKey}
|
||||||
|
</code>
|
||||||
|
<button
|
||||||
|
onClick={() => {
|
||||||
|
navigator.clipboard.writeText(createdKey);
|
||||||
|
setCreatedKey(null);
|
||||||
|
}}
|
||||||
|
className="btn-secondary text-xs mt-2"
|
||||||
|
>
|
||||||
|
Copy & Dismiss
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
|
||||||
|
{/* Existing keys */}
|
||||||
|
{apiKeys.length > 0 && (
|
||||||
|
<div className="space-y-2 mb-4">
|
||||||
|
{apiKeys.map((key: any) => (
|
||||||
|
<div key={key.id} className="flex items-center justify-between p-3 bg-surface-2 rounded-lg">
|
||||||
|
<div>
|
||||||
|
<span className="text-sm font-medium">{key.name}</span>
|
||||||
|
<span className="text-xs text-gray-500 ml-2 font-mono">{key.key_prefix}...</span>
|
||||||
|
<span className="text-xs text-gray-500 ml-2">({key.trust_tier})</span>
|
||||||
|
</div>
|
||||||
|
<button
|
||||||
|
onClick={() => revokeKey.mutate(key.id)}
|
||||||
|
className="btn-danger text-xs py-1 px-2"
|
||||||
|
>
|
||||||
|
Revoke
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
))}
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
|
||||||
|
{/* Create new key */}
|
||||||
|
<div className="flex gap-2">
|
||||||
|
<input
|
||||||
|
type="text"
|
||||||
|
value={newKeyName}
|
||||||
|
onChange={(e) => setNewKeyName(e.target.value)}
|
||||||
|
className="input text-sm flex-1"
|
||||||
|
placeholder="Key name (e.g., Claude Desktop)"
|
||||||
|
/>
|
||||||
|
<button
|
||||||
|
onClick={() => newKeyName && createKey.mutate(newKeyName)}
|
||||||
|
disabled={!newKeyName || createKey.isPending}
|
||||||
|
className="btn-primary text-sm"
|
||||||
|
>
|
||||||
|
Create Key
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
{user.subscription_tier === 'free' && (
|
||||||
|
<p className="text-xs text-gray-500 mt-2">
|
||||||
|
API key creation requires Pro or Studio subscription.
|
||||||
|
</p>
|
||||||
|
)}
|
||||||
|
</section>
|
||||||
|
|
||||||
|
{/* Subscription */}
|
||||||
|
<section className="card p-6">
|
||||||
|
<h2 className="text-lg font-medium mb-4">Subscription</h2>
|
||||||
|
<div className="grid grid-cols-3 gap-3">
|
||||||
|
{[
|
||||||
|
{ name: 'Free', price: '$0/mo', features: ['5 shaders/month', 'Browse & vote', 'Read-only API'] },
|
||||||
|
{ name: 'Pro', price: '$12/mo', features: ['Unlimited shaders', '50 AI generations', 'BYOK support', 'MCP API access'] },
|
||||||
|
{ name: 'Studio', price: '$39/mo', features: ['Everything in Pro', '200 AI generations', 'Trusted API tier', 'Priority support'] },
|
||||||
|
].map((tier) => (
|
||||||
|
<div
|
||||||
|
key={tier.name}
|
||||||
|
className={`p-4 rounded-lg border ${
|
||||||
|
user.subscription_tier === tier.name.toLowerCase()
|
||||||
|
? 'border-fracta-500 bg-fracta-600/10'
|
||||||
|
: 'border-surface-3 bg-surface-2'
|
||||||
|
}`}
|
||||||
|
>
|
||||||
|
<h3 className="font-medium">{tier.name}</h3>
|
||||||
|
<p className="text-lg font-bold mt-1">{tier.price}</p>
|
||||||
|
<ul className="mt-3 space-y-1">
|
||||||
|
{tier.features.map((f) => (
|
||||||
|
<li key={f} className="text-xs text-gray-400">✓ {f}</li>
|
||||||
|
))}
|
||||||
|
</ul>
|
||||||
|
{user.subscription_tier === tier.name.toLowerCase() ? (
|
||||||
|
<span className="text-xs text-fracta-400 mt-3 block">Current plan</span>
|
||||||
|
) : (
|
||||||
|
<button className="btn-secondary text-xs mt-3 w-full">
|
||||||
|
{tier.name === 'Free' ? 'Downgrade' : 'Upgrade'}
|
||||||
|
</button>
|
||||||
|
)}
|
||||||
|
</div>
|
||||||
|
))}
|
||||||
|
</div>
|
||||||
|
</section>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
149
services/frontend/src/pages/ShaderDetail.tsx
Normal file
149
services/frontend/src/pages/ShaderDetail.tsx
Normal file
|
|
@ -0,0 +1,149 @@
|
||||||
|
/**
|
||||||
|
* Shader detail page — full-screen view, code, vote controls.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import { useState } from 'react';
|
||||||
|
import { useParams, Link, useNavigate } from 'react-router-dom';
|
||||||
|
import { useQuery, useMutation, useQueryClient } from '@tanstack/react-query';
|
||||||
|
import api from '@/lib/api';
|
||||||
|
import { useAuthStore } from '@/stores/auth';
|
||||||
|
import ShaderCanvas from '@/components/ShaderCanvas';
|
||||||
|
|
||||||
|
export default function ShaderDetail() {
|
||||||
|
const { id } = useParams<{ id: string }>();
|
||||||
|
const { isAuthenticated, user } = useAuthStore();
|
||||||
|
const navigate = useNavigate();
|
||||||
|
const queryClient = useQueryClient();
|
||||||
|
const [showCode, setShowCode] = useState(false);
|
||||||
|
|
||||||
|
const { data: shader, isLoading, error } = useQuery({
|
||||||
|
queryKey: ['shader', id],
|
||||||
|
queryFn: async () => {
|
||||||
|
const { data } = await api.get(`/shaders/${id}`);
|
||||||
|
return data;
|
||||||
|
},
|
||||||
|
enabled: !!id,
|
||||||
|
});
|
||||||
|
|
||||||
|
const voteMutation = useMutation({
|
||||||
|
mutationFn: async (value: number) => {
|
||||||
|
await api.post(`/shaders/${id}/vote`, { value });
|
||||||
|
},
|
||||||
|
onSuccess: () => queryClient.invalidateQueries({ queryKey: ['shader', id] }),
|
||||||
|
});
|
||||||
|
|
||||||
|
if (isLoading) {
|
||||||
|
return (
|
||||||
|
<div className="flex items-center justify-center h-[calc(100vh-3.5rem)]">
|
||||||
|
<div className="text-gray-500">Loading shader...</div>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (error || !shader) {
|
||||||
|
return (
|
||||||
|
<div className="flex items-center justify-center h-[calc(100vh-3.5rem)]">
|
||||||
|
<div className="text-red-400">Shader not found</div>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
return (
|
||||||
|
<div className="max-w-6xl mx-auto px-4 py-6">
|
||||||
|
{/* Shader preview */}
|
||||||
|
<div className="card overflow-hidden">
|
||||||
|
<div className="aspect-video bg-black relative">
|
||||||
|
<ShaderCanvas
|
||||||
|
code={shader.glsl_code}
|
||||||
|
className="w-full h-full"
|
||||||
|
animate={true}
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{/* Info bar */}
|
||||||
|
<div className="flex items-center justify-between mt-4">
|
||||||
|
<div>
|
||||||
|
<h1 className="text-2xl font-bold">{shader.title}</h1>
|
||||||
|
{shader.description && (
|
||||||
|
<p className="text-gray-400 mt-1">{shader.description}</p>
|
||||||
|
)}
|
||||||
|
<div className="flex items-center gap-3 mt-2 text-sm text-gray-500">
|
||||||
|
<span>{shader.shader_type.toUpperCase()}</span>
|
||||||
|
<span>·</span>
|
||||||
|
<span>{shader.view_count} views</span>
|
||||||
|
<span>·</span>
|
||||||
|
<span>{new Date(shader.created_at).toLocaleDateString()}</span>
|
||||||
|
{shader.is_ai_generated && (
|
||||||
|
<>
|
||||||
|
<span>·</span>
|
||||||
|
<span className="text-fracta-400">AI Generated</span>
|
||||||
|
</>
|
||||||
|
)}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{/* Actions */}
|
||||||
|
<div className="flex items-center gap-2">
|
||||||
|
<button
|
||||||
|
onClick={() => isAuthenticated() ? voteMutation.mutate(1) : navigate('/login')}
|
||||||
|
className="btn-secondary text-sm"
|
||||||
|
>
|
||||||
|
▲ Upvote
|
||||||
|
</button>
|
||||||
|
<button
|
||||||
|
onClick={() => isAuthenticated() ? voteMutation.mutate(-1) : navigate('/login')}
|
||||||
|
className="btn-ghost text-sm"
|
||||||
|
>
|
||||||
|
▼
|
||||||
|
</button>
|
||||||
|
<Link to={`/editor/${shader.id}`} className="btn-secondary text-sm">
|
||||||
|
Fork
|
||||||
|
</Link>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{/* Tags */}
|
||||||
|
{shader.tags?.length > 0 && (
|
||||||
|
<div className="flex gap-2 mt-3">
|
||||||
|
{shader.tags.map((tag: string) => (
|
||||||
|
<Link
|
||||||
|
key={tag}
|
||||||
|
to={`/explore?tags=${tag}`}
|
||||||
|
className="text-xs px-2 py-1 bg-surface-2 hover:bg-surface-3 rounded-full text-gray-400 transition-colors"
|
||||||
|
>
|
||||||
|
#{tag}
|
||||||
|
</Link>
|
||||||
|
))}
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
|
||||||
|
{/* Code toggle */}
|
||||||
|
<div className="mt-6">
|
||||||
|
<button
|
||||||
|
onClick={() => setShowCode(!showCode)}
|
||||||
|
className="btn-secondary text-sm"
|
||||||
|
>
|
||||||
|
{showCode ? 'Hide Code' : 'View Source'}
|
||||||
|
</button>
|
||||||
|
|
||||||
|
{showCode && (
|
||||||
|
<div className="mt-3 card">
|
||||||
|
<div className="px-3 py-2 bg-surface-2 border-b border-surface-3 text-xs text-gray-500 flex items-center justify-between">
|
||||||
|
<span>fragment.glsl</span>
|
||||||
|
<button
|
||||||
|
onClick={() => navigator.clipboard.writeText(shader.glsl_code)}
|
||||||
|
className="btn-ghost text-xs py-0.5 px-2"
|
||||||
|
>
|
||||||
|
Copy
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
<pre className="p-4 overflow-x-auto text-sm font-mono text-gray-300 leading-relaxed max-h-96 overflow-y-auto">
|
||||||
|
{shader.glsl_code}
|
||||||
|
</pre>
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
50
services/frontend/src/stores/auth.ts
Normal file
50
services/frontend/src/stores/auth.ts
Normal file
|
|
@ -0,0 +1,50 @@
|
||||||
|
/**
|
||||||
|
* Auth store — JWT token management via Zustand.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import { create } from 'zustand';
|
||||||
|
import { persist } from 'zustand/middleware';
|
||||||
|
|
||||||
|
export interface User {
|
||||||
|
id: string;
|
||||||
|
username: string;
|
||||||
|
email: string;
|
||||||
|
role: string;
|
||||||
|
subscription_tier: string;
|
||||||
|
ai_credits_remaining: number;
|
||||||
|
trust_tier: string;
|
||||||
|
is_verified_creator: boolean;
|
||||||
|
created_at: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
interface AuthState {
|
||||||
|
accessToken: string | null;
|
||||||
|
user: User | null;
|
||||||
|
setAccessToken: (token: string) => void;
|
||||||
|
setUser: (user: User) => void;
|
||||||
|
login: (token: string, user: User) => void;
|
||||||
|
logout: () => void;
|
||||||
|
isAuthenticated: () => boolean;
|
||||||
|
}
|
||||||
|
|
||||||
|
export const useAuthStore = create<AuthState>()(
|
||||||
|
persist(
|
||||||
|
(set, get) => ({
|
||||||
|
accessToken: null,
|
||||||
|
user: null,
|
||||||
|
|
||||||
|
setAccessToken: (token) => set({ accessToken: token }),
|
||||||
|
setUser: (user) => set({ user }),
|
||||||
|
login: (token, user) => set({ accessToken: token, user }),
|
||||||
|
logout: () => set({ accessToken: null, user: null }),
|
||||||
|
isAuthenticated: () => !!get().accessToken,
|
||||||
|
}),
|
||||||
|
{
|
||||||
|
name: 'fractafrag-auth',
|
||||||
|
partialize: (state) => ({
|
||||||
|
accessToken: state.accessToken,
|
||||||
|
user: state.user,
|
||||||
|
}),
|
||||||
|
},
|
||||||
|
),
|
||||||
|
);
|
||||||
10
services/frontend/src/vite-env.d.ts
vendored
Normal file
10
services/frontend/src/vite-env.d.ts
vendored
Normal file
|
|
@ -0,0 +1,10 @@
|
||||||
|
/// <reference types="vite/client" />
|
||||||
|
|
||||||
|
interface ImportMetaEnv {
|
||||||
|
readonly VITE_API_URL: string;
|
||||||
|
readonly VITE_MCP_URL: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
interface ImportMeta {
|
||||||
|
readonly env: ImportMetaEnv;
|
||||||
|
}
|
||||||
50
services/frontend/tailwind.config.js
Normal file
50
services/frontend/tailwind.config.js
Normal file
|
|
@ -0,0 +1,50 @@
|
||||||
|
/** @type {import('tailwindcss').Config} */
|
||||||
|
export default {
|
||||||
|
content: ['./index.html', './src/**/*.{js,ts,jsx,tsx}'],
|
||||||
|
theme: {
|
||||||
|
extend: {
|
||||||
|
colors: {
|
||||||
|
fracta: {
|
||||||
|
50: '#f0f0ff',
|
||||||
|
100: '#e0e0ff',
|
||||||
|
200: '#c4c0ff',
|
||||||
|
300: '#9f94ff',
|
||||||
|
400: '#7a60ff',
|
||||||
|
500: '#5b30ff',
|
||||||
|
600: '#4d10f0',
|
||||||
|
700: '#4008cc',
|
||||||
|
800: '#350aa5',
|
||||||
|
900: '#2b0d80',
|
||||||
|
950: '#1a0550',
|
||||||
|
},
|
||||||
|
surface: {
|
||||||
|
0: '#0a0a0f',
|
||||||
|
1: '#12121a',
|
||||||
|
2: '#1a1a25',
|
||||||
|
3: '#222230',
|
||||||
|
4: '#2a2a3a',
|
||||||
|
},
|
||||||
|
},
|
||||||
|
fontFamily: {
|
||||||
|
sans: ['Inter', 'system-ui', 'sans-serif'],
|
||||||
|
mono: ['JetBrains Mono', 'Fira Code', 'monospace'],
|
||||||
|
},
|
||||||
|
animation: {
|
||||||
|
'pulse-slow': 'pulse 3s cubic-bezier(0.4, 0, 0.6, 1) infinite',
|
||||||
|
'fade-in': 'fadeIn 0.3s ease-out',
|
||||||
|
'slide-up': 'slideUp 0.3s ease-out',
|
||||||
|
},
|
||||||
|
keyframes: {
|
||||||
|
fadeIn: {
|
||||||
|
'0%': { opacity: '0' },
|
||||||
|
'100%': { opacity: '1' },
|
||||||
|
},
|
||||||
|
slideUp: {
|
||||||
|
'0%': { opacity: '0', transform: 'translateY(10px)' },
|
||||||
|
'100%': { opacity: '1', transform: 'translateY(0)' },
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
plugins: [],
|
||||||
|
};
|
||||||
24
services/frontend/tsconfig.json
Normal file
24
services/frontend/tsconfig.json
Normal file
|
|
@ -0,0 +1,24 @@
|
||||||
|
{
|
||||||
|
"compilerOptions": {
|
||||||
|
"target": "ES2020",
|
||||||
|
"useDefineForClassFields": true,
|
||||||
|
"lib": ["ES2020", "DOM", "DOM.Iterable"],
|
||||||
|
"module": "ESNext",
|
||||||
|
"skipLibCheck": true,
|
||||||
|
"moduleResolution": "bundler",
|
||||||
|
"allowImportingTsExtensions": true,
|
||||||
|
"resolveJsonModule": true,
|
||||||
|
"isolatedModules": true,
|
||||||
|
"noEmit": true,
|
||||||
|
"jsx": "react-jsx",
|
||||||
|
"strict": true,
|
||||||
|
"noUnusedLocals": false,
|
||||||
|
"noUnusedParameters": false,
|
||||||
|
"noFallthroughCasesInSwitch": true,
|
||||||
|
"baseUrl": ".",
|
||||||
|
"paths": {
|
||||||
|
"@/*": ["src/*"]
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"include": ["src"]
|
||||||
|
}
|
||||||
22
services/frontend/vite.config.ts
Normal file
22
services/frontend/vite.config.ts
Normal file
|
|
@ -0,0 +1,22 @@
|
||||||
|
import { defineConfig } from 'vite';
|
||||||
|
import react from '@vitejs/plugin-react';
|
||||||
|
import { resolve } from 'path';
|
||||||
|
|
||||||
|
export default defineConfig({
|
||||||
|
plugins: [react()],
|
||||||
|
resolve: {
|
||||||
|
alias: {
|
||||||
|
'@': resolve(__dirname, './src'),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
server: {
|
||||||
|
host: '0.0.0.0',
|
||||||
|
port: 5173,
|
||||||
|
proxy: {
|
||||||
|
'/api': {
|
||||||
|
target: 'http://localhost:8000',
|
||||||
|
changeOrigin: true,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
|
|
@ -2,14 +2,16 @@
|
||||||
* Fractafrag Renderer — Headless Chromium shader render service.
|
* Fractafrag Renderer — Headless Chromium shader render service.
|
||||||
*
|
*
|
||||||
* Accepts GLSL code via POST /render, renders in an isolated browser context,
|
* Accepts GLSL code via POST /render, renders in an isolated browser context,
|
||||||
* returns thumbnail + preview video.
|
* captures a thumbnail (JPEG) and a short preview video (WebM frames → GIF/WebM).
|
||||||
*
|
*
|
||||||
* Full implementation in Track C.
|
* For M1: captures a still thumbnail at t=1s. Video preview is a future enhancement.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
import express from 'express';
|
import express from 'express';
|
||||||
import { writeFileSync, mkdirSync, existsSync } from 'fs';
|
import puppeteer from 'puppeteer-core';
|
||||||
import path from 'path';
|
import { writeFileSync, mkdirSync, existsSync, readFileSync } from 'fs';
|
||||||
|
import { join } from 'path';
|
||||||
|
import { randomUUID } from 'crypto';
|
||||||
|
|
||||||
const app = express();
|
const app = express();
|
||||||
app.use(express.json({ limit: '1mb' }));
|
app.use(express.json({ limit: '1mb' }));
|
||||||
|
|
@ -17,42 +19,242 @@ app.use(express.json({ limit: '1mb' }));
|
||||||
const PORT = 3100;
|
const PORT = 3100;
|
||||||
const OUTPUT_DIR = process.env.OUTPUT_DIR || '/renders';
|
const OUTPUT_DIR = process.env.OUTPUT_DIR || '/renders';
|
||||||
const MAX_DURATION = parseInt(process.env.MAX_RENDER_DURATION || '8', 10);
|
const MAX_DURATION = parseInt(process.env.MAX_RENDER_DURATION || '8', 10);
|
||||||
|
const CHROMIUM_PATH = process.env.PUPPETEER_EXECUTABLE_PATH || '/usr/bin/chromium';
|
||||||
|
|
||||||
// Ensure output directory exists
|
// Ensure output directory exists
|
||||||
if (!existsSync(OUTPUT_DIR)) {
|
if (!existsSync(OUTPUT_DIR)) {
|
||||||
mkdirSync(OUTPUT_DIR, { recursive: true });
|
mkdirSync(OUTPUT_DIR, { recursive: true });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Generate the HTML page that hosts the shader for rendering.
|
||||||
|
* Shadertoy-compatible uniform injection.
|
||||||
|
*/
|
||||||
|
function buildShaderHTML(glsl, width, height) {
|
||||||
|
return `<!DOCTYPE html>
|
||||||
|
<html><head><style>*{margin:0;padding:0}canvas{display:block}</style></head>
|
||||||
|
<body>
|
||||||
|
<canvas id="c" width="${width}" height="${height}"></canvas>
|
||||||
|
<script>
|
||||||
|
const canvas = document.getElementById('c');
|
||||||
|
const gl = canvas.getContext('webgl2') || canvas.getContext('webgl');
|
||||||
|
if (!gl) { document.title = 'ERROR:NO_WEBGL'; throw new Error('No WebGL'); }
|
||||||
|
|
||||||
|
const vs = \`#version 300 es
|
||||||
|
in vec4 a_position;
|
||||||
|
void main() { gl_Position = a_position; }
|
||||||
|
\`;
|
||||||
|
|
||||||
|
const fsPrefix = \`#version 300 es
|
||||||
|
precision highp float;
|
||||||
|
uniform float iTime;
|
||||||
|
uniform vec3 iResolution;
|
||||||
|
uniform vec4 iMouse;
|
||||||
|
out vec4 outColor;
|
||||||
|
\`;
|
||||||
|
|
||||||
|
const fsUser = ${JSON.stringify(glsl)};
|
||||||
|
|
||||||
|
// Wrap mainImage if present
|
||||||
|
let fsBody;
|
||||||
|
if (fsUser.includes('mainImage')) {
|
||||||
|
fsBody = fsPrefix + fsUser + \`
|
||||||
|
void main() {
|
||||||
|
vec4 col;
|
||||||
|
mainImage(col, gl_FragCoord.xy);
|
||||||
|
outColor = col;
|
||||||
|
}
|
||||||
|
\`;
|
||||||
|
} else {
|
||||||
|
// Assume it already has a main() that writes to outColor or gl_FragColor
|
||||||
|
fsBody = fsPrefix + fsUser.replace('gl_FragColor', 'outColor');
|
||||||
|
}
|
||||||
|
|
||||||
|
function createShader(type, src) {
|
||||||
|
const s = gl.createShader(type);
|
||||||
|
gl.shaderSource(s, src);
|
||||||
|
gl.compileShader(s);
|
||||||
|
if (!gl.getShaderParameter(s, gl.COMPILE_STATUS)) {
|
||||||
|
const err = gl.getShaderInfoLog(s);
|
||||||
|
document.title = 'COMPILE_ERROR:' + err.substring(0, 200);
|
||||||
|
throw new Error(err);
|
||||||
|
}
|
||||||
|
return s;
|
||||||
|
}
|
||||||
|
|
||||||
|
let program;
|
||||||
|
try {
|
||||||
|
const vShader = createShader(gl.VERTEX_SHADER, vs);
|
||||||
|
const fShader = createShader(gl.FRAGMENT_SHADER, fsBody);
|
||||||
|
program = gl.createProgram();
|
||||||
|
gl.attachShader(program, vShader);
|
||||||
|
gl.attachShader(program, fShader);
|
||||||
|
gl.linkProgram(program);
|
||||||
|
if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
|
||||||
|
const err = gl.getProgramInfoLog(program);
|
||||||
|
document.title = 'LINK_ERROR:' + err.substring(0, 200);
|
||||||
|
throw new Error(err);
|
||||||
|
}
|
||||||
|
} catch(e) {
|
||||||
|
throw e;
|
||||||
|
}
|
||||||
|
|
||||||
|
gl.useProgram(program);
|
||||||
|
|
||||||
|
// Fullscreen quad
|
||||||
|
const buf = gl.createBuffer();
|
||||||
|
gl.bindBuffer(gl.ARRAY_BUFFER, buf);
|
||||||
|
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([-1,-1,1,-1,-1,1,1,1]), gl.STATIC_DRAW);
|
||||||
|
const loc = gl.getAttribLocation(program, 'a_position');
|
||||||
|
gl.enableVertexAttribArray(loc);
|
||||||
|
gl.vertexAttribPointer(loc, 2, gl.FLOAT, false, 0, 0);
|
||||||
|
|
||||||
|
const uTime = gl.getUniformLocation(program, 'iTime');
|
||||||
|
const uRes = gl.getUniformLocation(program, 'iResolution');
|
||||||
|
const uMouse = gl.getUniformLocation(program, 'iMouse');
|
||||||
|
|
||||||
|
gl.uniform3f(uRes, ${width}.0, ${height}.0, 1.0);
|
||||||
|
gl.uniform4f(uMouse, 0, 0, 0, 0);
|
||||||
|
|
||||||
|
const startTime = performance.now();
|
||||||
|
let frameCount = 0;
|
||||||
|
|
||||||
|
function render() {
|
||||||
|
const t = (performance.now() - startTime) / 1000.0;
|
||||||
|
gl.uniform1f(uTime, t);
|
||||||
|
gl.viewport(0, 0, ${width}, ${height});
|
||||||
|
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
|
||||||
|
frameCount++;
|
||||||
|
|
||||||
|
// Signal frame count in title for Puppeteer to read
|
||||||
|
document.title = 'FRAME:' + frameCount + ':TIME:' + t.toFixed(3);
|
||||||
|
requestAnimationFrame(render);
|
||||||
|
}
|
||||||
|
render();
|
||||||
|
</script></body></html>`;
|
||||||
|
}
|
||||||
|
|
||||||
|
let browser = null;
|
||||||
|
|
||||||
|
async function getBrowser() {
|
||||||
|
if (!browser || !browser.isConnected()) {
|
||||||
|
browser = await puppeteer.launch({
|
||||||
|
executablePath: CHROMIUM_PATH,
|
||||||
|
headless: 'new',
|
||||||
|
args: [
|
||||||
|
'--no-sandbox',
|
||||||
|
'--disable-setuid-sandbox',
|
||||||
|
'--disable-dev-shm-usage',
|
||||||
|
'--disable-gpu-sandbox',
|
||||||
|
'--use-gl=swiftshader', // Software GL for headless
|
||||||
|
'--enable-webgl',
|
||||||
|
'--no-first-run',
|
||||||
|
'--disable-extensions',
|
||||||
|
'--max-gum-memory-mb=256',
|
||||||
|
],
|
||||||
|
});
|
||||||
|
}
|
||||||
|
return browser;
|
||||||
|
}
|
||||||
|
|
||||||
// Health check
|
// Health check
|
||||||
app.get('/health', (req, res) => {
|
app.get('/health', async (req, res) => {
|
||||||
res.json({ status: 'ok', service: 'renderer' });
|
try {
|
||||||
|
const b = await getBrowser();
|
||||||
|
res.json({ status: 'ok', service: 'renderer', browserConnected: b.isConnected() });
|
||||||
|
} catch (e) {
|
||||||
|
res.status(500).json({ status: 'error', error: e.message });
|
||||||
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
// Render endpoint (stub — Track C)
|
// Render endpoint
|
||||||
app.post('/render', async (req, res) => {
|
app.post('/render', async (req, res) => {
|
||||||
const { glsl, duration = 5, width = 640, height = 360, fps = 30 } = req.body;
|
const { glsl, shader_id, duration = 3, width = 640, height = 360, fps = 30 } = req.body;
|
||||||
|
|
||||||
if (!glsl) {
|
if (!glsl) {
|
||||||
return res.status(400).json({ error: 'Missing glsl field' });
|
return res.status(400).json({ error: 'Missing glsl field' });
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO: Track C implementation
|
const renderId = shader_id || randomUUID();
|
||||||
// 1. Launch Puppeteer page
|
const renderDir = join(OUTPUT_DIR, renderId);
|
||||||
// 2. Inject GLSL into shader template HTML
|
mkdirSync(renderDir, { recursive: true });
|
||||||
// 3. Capture frames for `duration` seconds
|
|
||||||
// 4. Encode to WebM/MP4 + extract thumbnail
|
|
||||||
// 5. Write to OUTPUT_DIR
|
|
||||||
// 6. Return URLs
|
|
||||||
|
|
||||||
res.status(501).json({
|
const startMs = Date.now();
|
||||||
error: 'Renderer implementation coming in Track C',
|
let page = null;
|
||||||
thumbnail_url: null,
|
|
||||||
preview_url: null,
|
try {
|
||||||
});
|
const b = await getBrowser();
|
||||||
|
page = await b.newPage();
|
||||||
|
await page.setViewport({ width, height, deviceScaleFactor: 1 });
|
||||||
|
|
||||||
|
const html = buildShaderHTML(glsl, width, height);
|
||||||
|
|
||||||
|
// Set content and wait for first paint
|
||||||
|
await page.setContent(html, { waitUntil: 'domcontentloaded' });
|
||||||
|
|
||||||
|
// Wait for shader to compile (check title for errors)
|
||||||
|
await page.waitForFunction(
|
||||||
|
() => document.title.startsWith('FRAME:') || document.title.startsWith('COMPILE_ERROR:') || document.title.startsWith('LINK_ERROR:') || document.title.startsWith('ERROR:'),
|
||||||
|
{ timeout: 10000 }
|
||||||
|
);
|
||||||
|
|
||||||
|
const title = await page.title();
|
||||||
|
if (title.startsWith('COMPILE_ERROR:') || title.startsWith('LINK_ERROR:') || title.startsWith('ERROR:')) {
|
||||||
|
const errorMsg = title.split(':').slice(1).join(':');
|
||||||
|
return res.status(422).json({ error: `Shader compilation failed: ${errorMsg}` });
|
||||||
|
}
|
||||||
|
|
||||||
|
// Let it render for the specified duration to reach a visually interesting state
|
||||||
|
const captureDelay = Math.min(duration, MAX_DURATION) * 1000;
|
||||||
|
// Wait at least 1 second, capture at t=1s for thumbnail
|
||||||
|
await new Promise(r => setTimeout(r, Math.min(captureDelay, 1500)));
|
||||||
|
|
||||||
|
// Capture thumbnail
|
||||||
|
const thumbPath = join(renderDir, 'thumb.jpg');
|
||||||
|
await page.screenshot({ path: thumbPath, type: 'jpeg', quality: 85 });
|
||||||
|
|
||||||
|
// Capture a second frame later for variety (preview frame)
|
||||||
|
if (captureDelay > 1500) {
|
||||||
|
await new Promise(r => setTimeout(r, captureDelay - 1500));
|
||||||
|
}
|
||||||
|
|
||||||
|
const previewPath = join(renderDir, 'preview.jpg');
|
||||||
|
await page.screenshot({ path: previewPath, type: 'jpeg', quality: 85 });
|
||||||
|
|
||||||
|
const durationMs = Date.now() - startMs;
|
||||||
|
|
||||||
|
res.json({
|
||||||
|
thumbnail_url: `/renders/${renderId}/thumb.jpg`,
|
||||||
|
preview_url: `/renders/${renderId}/preview.jpg`,
|
||||||
|
duration_ms: durationMs,
|
||||||
|
error: null,
|
||||||
|
});
|
||||||
|
|
||||||
|
} catch (e) {
|
||||||
|
const elapsed = Date.now() - startMs;
|
||||||
|
if (elapsed > MAX_DURATION * 1000) {
|
||||||
|
return res.status(408).json({ error: `Render timed out after ${MAX_DURATION}s` });
|
||||||
|
}
|
||||||
|
res.status(500).json({ error: `Render failed: ${e.message}` });
|
||||||
|
} finally {
|
||||||
|
if (page) {
|
||||||
|
try { await page.close(); } catch (_) {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// Graceful shutdown
|
||||||
|
process.on('SIGTERM', async () => {
|
||||||
|
console.log('Shutting down renderer...');
|
||||||
|
if (browser) await browser.close();
|
||||||
|
process.exit(0);
|
||||||
});
|
});
|
||||||
|
|
||||||
app.listen(PORT, '0.0.0.0', () => {
|
app.listen(PORT, '0.0.0.0', () => {
|
||||||
console.log(`Renderer service listening on :${PORT}`);
|
console.log(`Renderer service listening on :${PORT}`);
|
||||||
console.log(`Output dir: ${OUTPUT_DIR}`);
|
console.log(`Output dir: ${OUTPUT_DIR}`);
|
||||||
console.log(`Max render duration: ${MAX_DURATION}s`);
|
console.log(`Max render duration: ${MAX_DURATION}s`);
|
||||||
|
console.log(`Chromium: ${CHROMIUM_PATH}`);
|
||||||
|
// Pre-launch browser
|
||||||
|
getBrowser().then(() => console.log('Chromium ready')).catch(e => console.error('Browser launch failed:', e.message));
|
||||||
});
|
});
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue